🟥Added a toggle setting for bloom and fog blur
(Visual clarity improvements will continue to be worked on and added as development continues) 🟥 Added a screen shake intensity slider 🟥 Increased visibility in close-quarters destruction combat 🟥 Damage numbers no longer appear when "Show enemy HUD" is toggle OFF 🟥 FOV Blending has had its speed increased. This should make FOV changes when aiming down sights feel snappier 🟥Added a slider for ADS sensitivity 🟥Pistol & Assault Rifle now have slightly more visible iron sights to help with ADS precision 🟥 Small UI fix for the show objective tutorial prompt showing incorrect icon for gamepad players
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