Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Orville - Interactive Fan ExperienceNewsv18 Public Beta 3
Game update

v18 Public Beta 3

The Orville - Interactive Fan Experience · published 11 May 2025, 00:06 UTC · build 18417108

All newsPlayers around this dateRead on Steam

v1.0.18 Public Beta 3 is now live! To access this build, select the "beta" branch in the games properties.

As always: please report any bugs you find by pressing F3! When filing a bug report, please provide as much detail as you can about what you were doing prior to the problem occurring. If we don't know how it happened, we often can't reproduce it to fix it. Should you encounter any crashes, please join our Discord and mention it in the channel so we can work with you to resolve the issue!

Keep in mind that DX11 is deprecated. While this will remain so for the foreseeable future, we have fixed an "issue" that caused meshes to be deformed. As a result DX11 is somewhat more usable again, but please keep in mind that not everything may be DX11 compatible so you may run into some other issues.

v1.0.18.0b3
NEW

  • In Third Person you can now control how far out your camera is with your scroll wheel. Zoom In/Out keybinds modifys the keys for this
  • In First Person you can now once again choose to disable view bobbing. Check keybinds for more info (default is comma)
  • Added an airlock shroud that pops up for docking, just to give a good mating surface to the umbilical (as seen in S2E8!)
  • Added a slideout for mission tasks, to give you updates on the missions progress
  • E-Sims are now back online.
  • The Bug Reporter can now be closed via Escape or Special Left on the Gamepad. Follows the existing keybind for the pause menu.
  • New music for Krill battles!

FIXES

  • You should see a major performance increase in this version.
  • Fixed Firestorm and mission achievements. These can now be achieved again. If you completed these previously, the achievement(s) should be granted to you automatically.
  • Fixed station lights responding to the ships alert status.
  • Fixed lights being too short in a stairway on G Deck.
  • Fixed you not being be able to shoot inside the ship.
  • Fixed collision issues with the ship.
  • Fixed an issue where upon shuttle destruction the player would be returned to the hiding room.
  • Fixed shuttle repair not working as intended.
  • Fixed missing exterior windows on station umbilical.
  • Fixed umbilical not lining up with the airlock hatch on hull.
  • Fixed an issue with the lighting on the bridge being too bright after returning from planet.
  • Fixed shuttle exterior view not being updated during landing.
  • Fixed several issues related to exterior windows.
  • Fixed a collision issue with center console on the bridge.
  • Fixed mesh gaps in Bortus' quarters.
  • Fixed several hullbreaches in the conference room ceiling lights.
  • Fixed an issue with E-Sim doors showing the inside of head in first person whenever the door was visible.
  • Adjusted shuttle landing positions for terrestrial planets.
  • Adjusted shuttle rotational speed in the bay.
  • Fixed lighting flickering when walking around.
  • Your camera should no longer be able to leave the ship.
    • As a result of the above, you should now be able to fit into your shower again! As well as a myriad of other places.

More from The Orville - Interactive Fan Experience

Other announcements

All news
Game update11 Sep 2026v1.0.18.3 HotfixWe got a new hotfix for you! v1.0.18.3 is now available to download for Windows! Unfortunately Mac will not receive the update at this time, as our build pipeline for Mac has already transitioned fully to builds for v1.0.19. FIXES: · Fixed an issue where the bug reporter became unable to report bugs due to a server migration on our side · Fixed music for Quarters Customization and Aquatics not…Game update15 Mar 2026v1.0.18.2 ReleaseAs our development focus shifts to v1.0.19, we did want to put out a minor patch, that includes the following: NEW: · Spanish was added as a language option. (100% translated) · Chinese (Simplified) was added as a language option. (35% translated) FIXES: · Fixed an issue where you would fall out of Engineering when using the catwalk · Fixed an issue with the Security Office Mission task not giv…Game update22 Dec 2025v1.0.18.1 ReleaseThis patch release includes bug fixes, additional localization updates, and updated Christmas theming, just in time for the holidays! This patch extends Version 18 of TOIFE -- See full release notes for v18 Here BUG FIXES * Fixed mesh issues, camera, and level unloading in multiple locations * Reticle is now hidden in third person view, to correct misalignment vs. player's line of sight. * Remo…