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WindwardNewsCaptain’s Log: Windward Horizon – February Recap
Community

Captain’s Log: Windward Horizon – February Recap

Windward · published 5 Mar 2025, 02:28 UTC

All newsPlayers around this dateRead on Steam

Ahoy, Captains!

February was an exciting month for Windward Horizon, with Steam Next Fest, new patch updates, and an amazing community stepping up to help fellow sailors. Let’s dive into what’s been happening!

🚢 Steam Next Fest & Trailer


Windward Horizon made waves during Steam Next Fest, bringing in thousands of new captains eager to set sail. Some key highlights from the event:

  • We've sailed past 22,500 wishlists, up 7,000 in the past two weeks. 🎊
  • Over 10,000 players claimed the demo
  • Over 1,100 unique players connected to the demo server for online play.
  • Over 1,200 daily active users over the past seven days.
  • Steam reports an average of over 1,600 daily players during the event.


A huge thank you to everyone who played, shared feedback, and contributed to discussions! If you missed it, here are a few screenshots from one of the battles we fought during the demo:

⚓ Demo Week Patch Highlights


Throughout the month, I've been refining the game with community-driven improvements and fixes. Here’s a breakdown of the biggest updates:

🛠️ Gameplay Improvements & Fixes

  • Volley can now be aimed manually like mortars (right-click to disable auto-targeting) and always does full damage if it hits.
  • Accuracy and range mechanics were reworked, making sniper-like Offense builds more viable and removing the 150-yard range cap.
  • Summoned ally damage, healing, and kills now count towards their summoner’s stats.

UI & Quality of Life Updates

  • New range and firing arc indicators for abilities and enemy ships.
  • A UI scaling option was added for 1080p displays to fit more information on the screen.
  • CTRL+Click on ships to auto-attack on sight, bypassing the conversation dialog.

World & Rewards Adjustments

  • Diving spots generate floating loot periodically, similar to Windward 1.
  • Mini-game rewards improved, and "dud" pickups now grant XP.
  • Provinces now have visible control regions that exert influence on nearby areas, affecting reputation gains. Check with /pressure in chat to see the impact.

🌟 Community Spotlight


A huge shoutout to the players who have gone above and beyond in helping others and keeping the community engaged! This month, we want to recognize:
🏴‍☠️ Sapholin (Sir Pencil), Edwyndham, and Captain Jack – for their constant support in Steam and Discord discussions and answering community questions.
📜 LimDood – for sharing detailed mini-guides that help new captains navigate the game’s mechanics.

Your contributions make the Windward Horizon community a better place, and I appreciate everything you do!

🌊 On the Horizon


As we move forward, the plan is to continue and fine-tune gameplay, add more content (like player factions!), and build towards 1.0 Release. If you have feedback or suggestions, be sure to join the discussions on Steam or our Discord server!

Thank you for sailing with us! More updates coming soon, and please wishlist the game if you haven't as it helps a lot! ⛵

https://store.steampowered.com/app/2665460/Windward_Horizon/

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