
Artwork by Maxim Yasko
Challenge the fearsome, gore-tastic boss monsters from every mission in the game! Choose what weapons you want to equip at the start of every fight. Like the normal playthrough mode, your life count will be based on what difficulty you select beforehand. However, lose all your lives and you'll be given the option to start at the VERY BEGINNING once again, or you can call it quits! Pick up your favorite pair of weapons and go hunting for those boss monsters!


As a highly requested mode by you, our community, we've added an Arcade mode to the game. This mode will establish a limit on how many Continues you can do, which will vary based on the difficulty you select. As it stands, you will have: 6 Continues on Easy, 4 Continues on Normal, and only 2 Continues on Hard. Otherwise, the playthrough is largely the same--you'll still gain a new life every 20,000 points, and you'll still encounter the same enemies, weapon drops, point drops, and upgrade drops as you would in a normal playthrough.


Experience Iron Meat in a whole new way in Mutation Mode! Add even MORE infected Meat humans to join the fray, choose which weapon upgrades appear across levels--and which ones appear as just point drops, turn on AUTOMATIC FIRING, or summon forth a whole swath of Meat Hands that will truly force you to Run and Gun!
Here's a list of every setting that will appear in Mutation Mode:



We are pleased to serve players a fine platter of customizable settings, and we hope you enjoy all that these (and future?) settings have to offer!
A unique weapon first seen in Iron Meat's end credits animation. We decided to retool it to function with multiple fireballs that will follow the player's aim. While obviously ineffective when facing enemies at a range, the Flamethrower serves it purpose in controlling massive hordes of Meat-infected humans running onto the scene from either side! Starting out, this weapon's base color is orange. Upgraded once, it'll turn a bright blue. Upgraded a third time, or by obtaining the Supercharge pick-up, its color will change to an otherworldly green hue! Turn up the heat against the Meat with this all-new weapon!

This weapon rapidly fires the energy stored within its rounds into smaller bits encased with lethal plasma. Like its other weapon brethren, this model is outfitted to fire blue-tinted rounds, with its upgraded version changing them to green. However, unlocking this weapon's third tier through Supercharge will somehow change its projectiles into dark red Meat rounds, which a few deranged agents of ours have colloquially coined as the "Bacon Gun."

Officers infected by the Meat will appear in either foreground or background elements to either jump down or pull themselves up onto the stage area! Be on the lookout for those Meat-ified humans donning officer uniforms and take them out before they run into you!

And there you have it! We hope you'll look forward to trying out all the new modes, playing with the new weapons, and facing down those crawling Meat zombies in Iron Meat's next major update!
And check out our update video on YouTube that goes through what's in this update:
https://www.youtube.com/watch?v=kUz4LWgrTv4
Be sure to follow Retroware's developer page to stay up-to-date on all our games, news, and more!
https://store.steampowered.com/developer/Retroware
https://store.steampowered.com/app/1157740/Iron_Meat/