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GLUM - Supporter PackNewsGLUM Launches in 24 hours!
Community

GLUM Launches in 24 hours!

GLUM - Supporter Pack · published 21 May 2025, 13:36 UTC

All newsPlayers around this dateRead on Steam

Ayo Goblin Gang!

We are closing in on what we have been dreaming of for a very long time! The launch of GLUM is right around the corner and we couldn't be more excited!

The only thing we will ask for when you purchase the game is to make a review and tell us what you think!

https://store.steampowered.com/app/2235550/GLUM/
Also, don't hesitate to join our Discord!, where we talk all things games and GLUM. On there you can directly impact the further development of the game!

Some general FAQ’s for launch

When will the game launch?

  • The game will go live on the 22nd of May at 6 PM CET, 12 PM EDT, 12 AM CST (23rd).


How much will the game cost?

  • During the Early Access period, the game will cost approximately $12.49 USD.
  • There will be a 20% launch discount for the first 2 weeks.


What will the Early Access build include?

  • The first world of Glum’s journey where you will find wacky enemy interactions, goofy collectibles, trials, a main hub and much more. You can expect around 1-3 hours of gameplay at launch for the story mode.
  • An Arena Mode that UNLOCKS after completing the story mode. Arena Mode is a wave-based combat arena, where you have to clear 20 of increasingly more difficult waves, where you can practice your combat skills!


When can we expect the first major update?

  • We are aiming for Summer 2025, but is subject to change depending on community feedback.


How is the full version planned to differ from the Early Access version?

  • During Early Access we will be implementing new biomes, enemies, abilities and systems based on our internal roadmap as well as community feedback.
  • With every major update, the game will increase significantly in content and playtime.


What are some of the bigger changes since the Steam Next Fest Demo?

  • A brand new wave-based combat Arena Mode!
  • The entirety of the first level is available with objectives and a new companion has been added to increase narrative coherence.
  • Boot cosmetics and progression system for future ability and basic combat enhancements.
  • New exploration elements, tweaks and polish based on user feedback.
  • A new wacky boss fight.
  • And much more.
More from GLUM - Supporter Pack

Other announcements

All news
Community26 Sep 2025A message from the teamHi everyone. This is one of the hardest messages we’ve had to write. Over the past few months - and especially during the Early Access launch - we’ve shared our excitement about building GLUM into a full, expansive experience, and encouraged you to support us through Early Access. Many of you did just that, offering not just your money, but your time, feedback, and belief in the game’s future.…Community6 Jun 2025THE GLUM ROADMAP IS HERE! 🎉Alright goblin gang - it’s time to show you what we’ve got cookin’ for GLUM’s Early Access journey! We’ve been kicking ideas around, listening to your feedback, and now we’re ready to share our Living Roadmap with you. Living means it might wiggle around a bit - because your ideas and great suggestions might shift our priorities. BUT without further ado, here’s what you can look forward to for…Game update28 May 2025Hotfix - 0.0.2A new hotfix is now live with a number of adjustments and bug fixes based on recent feedback and reports. General - Resolved an issue where music would occasionally not play correctly. - Gnomes will no longer spawn a tombstone after being destroyed, since they were causing some issues (we will work on getting them back!) Enemies - Fixed a bug where enemies that had been Stomped would sometimes…