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Exit From
News
Update 1.0.0
Major update
Update 1.0.0
Exit From
· published
19 Apr 2021, 13:27 UTC
All news
Players around this date
Read on Steam
Game
Leaving Early Access
Switching to unreal engine 4.26
Added DLSS 2.0 support !!
Enemy
New enemy model
New animations of enemy movement
Added animations of death for the enemy
Added IK for enemy animations
Correction of enemy navigation on the 9th floor
Added voice acting for the enemy
Now the enemy can hear the opening gate on the floors
Now the enemy can hear scary objects
Added lodes for the enemy
The enemy is now turning slower
Now the enemy does not appear immediately after death
Now the enemy after death turns into ragdoll and disappears
Added the effects of the disappearance of the enemy
The enemy now carries a bottle of beer
The enemy throws the bottle at death and it can be picked up
code fix when bot kicks chairs
Added all missing steam inventory items for the enemy
Added Valakas voice acting, to enable it you need to use the Valakas head in the inventory, you can find it in the suitcase
Now the enemy can die and not appear for a while
Fixed a bug with randomness due to which the bot never went to certain apartments
The time for the enemy to search for the last supposed location of the player has been reduced
Added a new usable item, if it is in the inventory, then if the enemy hits the player, the enemy will temporarily die
Gameplay
Added 2 new endings
Added basement
removed the collision at the doors of the lockers with the character
Changed places where several seats are in one place
Changed collision of chairs and beds, for the convenience of walking on them
Reduced the chance of missing matches in the box
Changed door collision to make them less likely to get stuck
Slightly changed the logic of drawing floors when the player moves to another floor
Rebalancing the number of matches in boxes
Reduced the chance of an empty box falling out
Increased the minimum number of matches in boxes
Fixed spawn of the Bag, which did not remove the spawn point of items
physical objects get stuck less
Fixed lack of noise when walking on tiles
Changed the arrangement of objects in some generated interiors
Scrapbooks spawn a little higher so they don't get stuck in things
Moved spawn items on shelves and tables further from the wall
Added new cube maps so that reflective objects are not black when you look at them
Added sounds of interaction with the box
Fixed a bug with randomness due to which certain types of rooms did not appear
Fixed a bug with randomness due to which not all doors could have keys
Fixed a bug with randomness due to which not all points could appear items
Improved the code for rotating the player's camera when hit by an enemy
Miscellaneous
Now the icon of a new item is not pumped from the steam, but taken from the game files
Improved FOV settings
New rendering logic for image sharpness
various fixes of the interface and interaction with it
Added support for virtual textures
Added titles
2 new achievements
Updated the main material shader
Updated localization files
More from Exit From
Other announcements
All news
Community
18 Jul 2024
Idle Kitties Online Release! And news!
Hi everyone, I wanted to let you know that I have a new free game out called Idle Kitties Online! In it you can chat with random people and drop cute kitties I'd also like to say that work on the Exit From free remake is ongoing and is still planned for release later this year Thank you all!
In-game event
6 Jun 2022
Enhanced Edition
Hello! This summer, an Enhanced Edition will be released! It will be free for anyone with the original game! In the Enhanced Edition, the game will switch to the Unreal Engine 5 and will get updated graphics And one more thing... Do not be indifferent to the events that are now taking place in the world. take care of yourself
Community
23 Dec 2021
Holyday Spirit
Play the game until the steam sale ends (5 jan) and get a unique steam item ! Happy holidays