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Inside the Flesh EngineNewsMinor bug fixes
Game update

Minor bug fixes

Inside the Flesh Engine · published 16 Dec 2025, 21:52 UTC

All newsPlayers around this dateRead on Steam

Update, Fix : v1.1 and v.1.2
Fixed an issue where the player could crawl into a pipe and die
Pipe camera is now properly aligned with the player
Fixed camera blending with the respawn capsule camera
Previous scenes are now properly unloaded
Mouse cursor is disabled in Scene 4 on activation
Health indicator has been fixed
The monster now loses the player sooner when they hide
Added translation for the “YOU DIED” message
Reduced the size of the text on the monitor screen
Added a shiny highlight to the lever near the monster in the hole in the floor
Ventilation remains active until the player passes through it
Fixed incorrect behavior of the “belly” in the computer scene
Adjusted parasite screen-darkening effect so it always disables correctly under any conditions
Fixed an issue where the worm did not deal damage correctly

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Game update27 Dec 2025Fixed incorrect black color rendering on some systems.Fixed incorrect black color rendering on some systems.Game update25 Dec 2025Update v1.5Fixes & Changes: · Player movement speed has been reworked. · Added the ability to increase movement speed in the normal form. · Movement speed in the biomechanical form now differs from the normal form. · Fixed an issue where save data could reset on game start (starting a new game is recommended to avoid save conflicts and incorrect event behavior) . · Monsters enter a rage state if the playe…Game update20 Dec 2025fix Update to v1.4Reworked color precision — visually different from previous versions · Added a collider to the fishing rod fish · Disabled the parasite in its bio-machine form · Fixed the camera in the bio-machine woman scene · Player movement speed increased by 5% · The monster retreats faster when a door is closed and enters a temporary blindness state