Hey Cleaners!
CleanFall is part of Indie Live Expo and the Lovecraftian Days 2025 on Steam now!
To celebrate, we’ve been working hard on a major demo update, shaped by all the incredible feedback we received during Steam Next Fest in Feb.
Here are what’s new in the update:
- Big improvements to ship building and important vending machines should be easier to find.
- Obelisks now cost 3 ore and increase the difficulty of the game, and the world is significantly less dangerous on day 2 and 3.
- All turrets are much lighter for better game experience.
- Walls have been completely fixed- no more random breaks.
- Floating objects now have locked rotation, allowing stable building.
- The new propellor turret allows you to lock your ship’s rotation and hold your ship steady. Pressing up or down will cause the propeller to ascend or descend.
- Recycle turrets have been reworked.
- Many perks have been reworked for balance.
- Revamped tutorial.
- The pulse rifle no longer kills any creatures.
- New class selection system (Energizer, Consumer, Technomancer), and rebalanced perks.
- More ore, better fiber drop rates, new energy plants, turret crafters, and more.
- New weapon wheel – hold TAB to pause and switch items more easily.
- 7 new sound effects, bug fixes, and polish all around.
We can’t wait for you to try it — and as always, your feedback helps a ton. You can leave your feedback in a steam review or join our Discord to submit your feedback.
Happy spelunking,
Humanyoyo