Hi Travelers!
I've been working hand in hand with the community to improve the game as much as possible. Here are some of the new features you'll find:
The Railmancer class and their mechanics have been introduced. They can remove cards from other characters and unlock more slots to embed additional upgrades.

My group of testers confirmed that the game was very easy in the early levels. It was very easy to build a god card and break the balance of the game from the start.

That's why we've thought of limiting the number of upgrades you can put on a card from the start.
- At level 0, you can have up to 2 upgrades on a card (Railmancer can put 3 upgrades from the start).
- At level 1, you can have up to 3 upgrades on a card.
- At level 2, you can have up to 4 upgrades on a card. ( Railmancer has a limit of 5)
To get it, you have to take your character to the train, to the Railmancer's cabin, so he can unlock it. It's the second carriage you will build, so players will find this very soon.

Now you can dismiss crew members.

In exchange, newly recruited characters will arrive on the train tired, unable to perform any tasks, and in need of rest. This change is significant because players could abuse the system by removing a character when they have no energy left and replacing them with another fully rested character. This adjustment has been made to prevent such exploitation.

I've added more changes and improvements that you'll surely enjoy! But it's best for you to discover them yourselves!
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https://discord.gg/ygMDf9k6uT