
First of all, welcome everyone, it's a pleasure to see you here, reading our lastest patch note.
here is some changes i've made internaly :
Hunters :
-Added a first person hands with animations, and hit animations
-Hit cooldown got reduced to 2sec > 1sec
Survivors :
-Prop cooldown got reduced to 2sec > 1sec
-Survivors can now pickup items on floor
-New item : Wine bottle, who give back some health.
-Survivors have now footsteps sounds, when they are in human form
Map changes :
-Castle map is now in End of day lightning.
-Removed some dead spots for survivors
-Fixed some lightning bugs
-Improved some props textures
UI changes :
-Improved the global UI
-Improved the Health bar
But without any wait, i want to introduce you to : How to communicate in ItemDay ?
It's actually pretty simple, during the release of the playtest, i'm going to release a voice chat system,
to communicate between each players (Survivors and Killers in the same channels)
But to improve the Survivor's side gameplay, Improve the communication and Solo players.
i've integrated a PING system.
The system is pretty simple and here is what you can do:
Ping a random point to show your position to others survivors
Ping an object (Generator, Door, Coin) to place a special ping to others survivors
Ping the Hunter to place a special ping to others survivors
Double press the Ping button to mark a danger anywhere on the map.
I can't wait to show you the system in game, in a short video Soon !
Thankyou for following the developement of itemDay.