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Vault VandalsNewsSplitscreen Update!
Game update

Splitscreen Update!

Vault Vandals · published 26 Apr 2026, 20:47 UTC

All newsPlayers around this dateRead on Steam

Split Screen

  • Added dynamic split-screen for local multiplayer.
  • The view now splits when players spread out and merges again when they regroup.
  • Split views follow player groups more smoothly, with cleaner camera movement and shake.
  • Player labels are easier to see when sharing a view.

UI

  • Auction, lobby, preparation, shop, and tally screens received a major visual polish pass.
  • Auction player cards are clearer, with better status, timer, and bidding feedback.
  • The round results screen is easier to scan, with clearer loot, bonuses, deaths, and totals.
  • The in-dungeon HUD has been cleaned up and repositioned for better readability.

Extraction

  • Extraction progress now uses a clean circular progress ring around the player.
  • The extraction visual is less intrusive while still making progress easy to track.

Mods

  • Mods that change max HP now update more reliably.
  • Big Container and Glass Cannon should now apply health changes consistently across rounds, pickups, and auctions.

Fixes

  • Chests can no longer accidentally open more than once.
  • Loot pickup and magnet behavior should be more reliable right after items spawn.
  • Steam/controller input handling has been improved.
  • Fog of war now behaves better with split-screen views.
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Game update28 Mar 2026Visual Quality-of-Life update!We've been focused on making the dungeon look and feel way better. Atmosphere · Dungeons now have a deep cavern backdrop with layered depth - no more empty void beyond the walls. · Tile edges blend smoothly into darkness for a more polished look. Fog of War · Completely reworked! Exploring rooms now triggers satisfying reveal animations as the fog clears around you. Loot · Loot spawns with a sa…