Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TEKONews8.0.2
Game update

8.0.2

TEKO · published 15 Apr 2026, 06:52 UTC · build 22793748

All newsPlayers around this dateRead on Steam

I just fixed a small visual bug where texts weren't displaying correctly for any language, specifically when using the juice Consumables. When this happens, instead of the normal text, "KEY_NOT_FOUND" appears. I'm letting you know so that if it happens, you can report it correctly. When this text appears as a placeholder, it's because a localization text is missing or it was declared incorrectly.

More from TEKO

Other announcements

All news
Community11 Aug 2026TEKO Demo is back!TEKO Demo is finally here! The free version returns with more content than ever. The new version contains tons of extra content, so those who try the demo can satisfy all their curiosity, and finally decide if they want to get the full version. I estimate that, to complete all its content, you need more than 30 hours of playtime. Well, in fact, it's possible to play endlessly since the gameplay…In-game event3 Aug 2026The end is near.I think TEKO is finished. I'll quickly explain the latest patch (u9.1.1) and then I'll tell you some important things. - Improved the run save system: previously, when closing the game suddenly or exiting from the settings to the main menu, the run would save in any intermediate state no matter what, so sometimes when trying to return to the run, the game would get frozen between states. I actu…Community1 Aug 2026Things are changingThe Artwork: I didn't think it was that big of a deal, enough to receive several messages from different people criticizing my latest artwork. Still, being self-critical, there was room for improvement. And so, I did it. Briefly: at first, I had a very colorful artwork with too many elements, very "rough" because the lines were ultra-thick, but with a lot of personality. Then, I changed it to a…