
Patch 0.8.0.0
New features:
* New extraction level with loot and side missions.
* Introduce climb system that can be found on the extraction level.
* Introduce rope sliding mechanic.
* Add padlock to some doors and loot boxes.
* Introduce system that is tracking game progress like finished quests or collected notes.
* Add mission requirements for some levels.
* Add notes board on the boston colony level with collected notes.
* Add tutorial hints in the boston colony.
* Add quest markers visible on the HUD.
* Add special icon above dead players making them more visible for other players.
* Add radio dialogues with some NPC's.
* Add melee ability for weapons like rifles, pistols, shotguns and resource boxes.
* Add cigarette and smoking mechanic.
Fixed features:
* Fix major issue that from time to time won't spawn character for player after joining the game.
* Fix crash on physical switches from power generator.
* Fix crash on destroying limbs.
* Fix crash on quest finish.
* Fix blockers in the tutorial level.
* Fix music manager that won't work properly on clients.
* Improve handling hinge in doors, trunks and loot boxes.
* Improve loot system.
* Balance game economy.
* Falling from height now can take damage.
* Improve displaying nickname above player heads.
* Improve shop system with shop spawn points.
* Improve AI spawn system to have more control over zombie masses.
* Reorganize mission board on the boston colony level.
* HTC Cosmos now should have input binding setup properly.
This update comes with a save wipe, as the core systems have changed significantly since the previous version.
Have a good time in the game, and feel free to give us feedback on Discord or by leaving a review on Steam.
Death Harvest Team!