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ZED ZONENewsCritical Fixes & Performance Optimization & UI/UX
In-game event

Critical Fixes & Performance Optimization & UI/UX

ZED ZONE · published 6 Mar 2026, 17:50 UTC

All newsPlayers around this dateRead on Steam

Critical Fixes & Performance Optimization

  • Severe Stuttering Fixed: Fixed severe lag caused by pathfinding calculation errors, incremental updates, NPC characters, and long-term runtime, significantly improving smoothness.

  • Save Data Security: Fixed the critical issue of items disappearing inside containers and added a backup mechanism; switched to saving maps on the main thread to greatly enhance save stability.

  • World Generation Fix: Resolved underground structure corruption caused by previous performance optimizations, ensuring compatibility with old save files.

  • Combat System Fixes: Fixed a fatal bug where the CAS system failed to display enemies; fixed an exploit where electromagnetic guns would fire even when holstered.

  • Crafting & Loot Fixes: Fixed issues where durability was not consumed during crafting and tools became ineffective; fixed the logic error where Motorized Zombies did not drop generators.

  • Companion System Fix: Resolved stuttering issues that occurred after hiring NPC teammates.

Gameplay Mechanics & Features

  • Encumbrance System Overhaul: Added a visible encumbrance status bar; fixed the issue where weight carried in clothing was not counted towards total weight, and increased the base carry capacity limit.

  • Survival Mechanism Adjustment: Adjusted negative status mechanics; basic states like thirst now consume HP but no longer cause sudden, unwarned death.

  • AI Enhancement: Optimized NPC response speed, reaction time, and firing rhythm; increased the threat level of hostile NPCs.

  • Feature Restoration: Fully fixed the fishing functionality; it is now working correctly.

  • Progress Management: Added a game progress selection feature on the main menu for easier multi-save management.

  • Coming Soon: Weapon MOD Editor update is incoming.

UI/UX & Interaction Improvements

  • Interaction Visuals Upgrade: Upgraded interaction fonts and UI for better clarity and visibility; added prompt boxes for interactive objects.

  • Inventory Optimization: Fixed inaccurate button positioning in the item UI; durability bars are now displayed directly on the item UI.

  • Display Bug Fixes: Fixed the encumbrance bar overflowing and obscuring buttons; fixed shelves failing to refresh visually; fixed inaccurate display of weapon attachment durability bars.

  • Performance Experience: Implemented a map data pre-loading mechanism to effectively reduce stuttering while moving or driving.

  • Crafting UI: Optimized the prompt boxes in the crafting interface.

Seasonal Events

  • Year of the Horse Event: Year of the Horse airdrop supplies and the exclusive "Horse Head Mask" cosmetic item.

Feedback

If you encounter any issues during gameplay,

please feel free to provide feedback via our Discord or email.

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Email:

[email protected]

Once again, thank you for your support and feedback.

Developer Leven

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