Gameplay
Fish death removed – Fish can no longer die from sickness. Sick fish stay sick until cured.
Decor passive income – Decors now give passive gold while the game is open. Amount is based on the decor’s required level (e.g. level 3 = 3 gold/hour). Does not apply when the game is closed.
Offline EXP limit – Offline EXP cap reduced from 30 days to 1 day.
Fixes
Fish EXP bug – Resolved an issue where fish sometimes did not gain EXP after loading the game.
Fish EXP reset – Fixed a save/load race condition that could reset some fish to 0 EXP.
Code cleanup – Removed an unused variable that triggered a compiler warning.
UI & Localization
Decor passive gold text – Each decor in the store now shows its hourly passive gold income.
Translations – Added the passive gold text to all 23 supported languages.
Technical
Save system – Improved save/load order to avoid overwriting fish data with an empty list during loading.
Load flow – Fish loading now waits for required managers before clearing and respawning fish.