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Sit-Back AttackNewsPatch 0.912 is now LIVE!
In-game event

Patch 0.912 is now LIVE!

Sit-Back Attack · published 14 Jan 2026, 03:02 UTC

All newsPlayers around this dateRead on Steam

Non-English announcements have been machine translated!

Hey Everyone!

v0.912 is now live!

Thank you to everyone who has shown support!

If you'd like to show support or continue to show support for the game, a review is most appreciated and suggestions are too! Let us make this game the best it can be!

Here are the highlights!

New:

  • Prestige can now be increased upon purchasing with Diamonds from the Mystic Shop. Access to the Mystic Shop still requires at least any amount of Prestige!

  • Quick Claim and Quick Dispatch for shipments can now be used on the main UI. No more having to click 3 buttons just to renew Shipments!

  • Setting to allow the Battle Outcome to be skipped! Find it in the settings.

  • Prestige now increases the Stats gained from the Army Bonus. One can find this information in the Player menu (clicking on the avatar on the top left)

  • Shockzilla and Goddess of the Cosmos boss battles have now been implemented. They can be found with the Future or Angelic maps respectfully.

Changes:

  • Class Passive - Berserker: Gain a 35% chance to gain an extra turn after using an assault ability. Lose 15% Max HP when this occurs.

  • Class Passive - Boss: Gives all allies a Motivate and Distraction buff whenever this character attacks. If an ally already has motivate, apply Enrage.

  • Class Passive - Guardian: 35% chance to Cover any ally regardless of HP. When this character Covers, apply a Shield enhancement to the target covered.

  • Class Passive - Mystic: Sometimes phases from battle preventing all damage and healing dealt and taken. While phased, damage dealt to allies are shared 50% with this character.

  • Class Passive - Necromancer: Whenever this character spends 100 total TP, they raise an ally from the dead as a skeleton. The skeletons redirect 50% of damage received from their owner to themselves.

  • Status Effect - Frogged: Turned into a frog. Will only do a basic attack with diminished powers. Direct damage received applies poison to the frog.

  • Advanced Stat - Cover: Now can be found in Advanced Stats page. Also Covers anyone regardless of their health!
    Redirect an Assault to an ally with Cover.

  • Changed Critical Multiplier from Focus to not have a cap, however reduced the overall amount of Multiplier received from Focus.

  • Tooltip for maps

  • Tooltip for regular definitions

  • The Difficulty Slider can be increased in-game to 400%. This is to satiate the most battle hardened!

  • Elements a skill uses can now be viewed from a hit to hit basis in the Skill Info page.

  • Crusade, Commander, and Jester skills can now only proc once per turn.

  • Monsters Blue rarity power and higher, now automatically gain Mental Fortitude buff.

  • F5 no longer resets the game (Sorry to some lost progress from people accidently hitting it). Thanks to popular feedback, the hotkey for this is now Ctrl + F5!

Fixed:

  • Wording on Class Passive - Evoker: Increases TP gain for the Pet's manual skill by 50% of the base. Base is 1 TP.

  • Fixed Map searching by name.

  • Fixed a couple other bugs.

What is next?!?!?

Version 0.914 - 0.915 is next.

What is contained in this next patch?

  • Huge Glossary update

  • Two new classes (Death Dancer & Martyr)

  • Fixing things like too many buff and debuff icons cluttering the screen.

  • Displaying Action count and intensity in battle (to prevent battles from lasting 5k+ turns, lol)

  • New & Improved Utility conditional area

  • Many more new Passive skills. Thanks to the feedback of many.

  • A Crafting skill that will be used for future activities like equipment refinement. (up for suggestions for more!)

What is possible for this patch?

  • Local PvP

HAVE A SUGGESTION FOR THE GAME??

Feel free to post it below, or discord, or discussions, or anywhere I can find it!

Thank you!

  • Stapleton

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