Thanks to all our Bandits and Trappers who participated in our most recent playtest! And special appreciation for those who provided feedback! We're hard at work addressing all the comments and feedback we received. With the chilly season, we hope you enjoyed our Winter map.
So cozy, so much destruction! We'd like to use this dev log talk about Bombs, Combo Traps, and how Bandits can turn some of the traps and effects to their advantage.
But let's start with some new outfits! Anyone recognize these two? Who is missing to complete them? Possibly from an all time great Christmas movie...
Next up, Bombs. You've probably noticed that bombs destroy things. Trappers, keep that in mind! A Bomb might knock a Bandit out of your house, but it also could open up new ways for Bandits to get into that room filled with all the gems...
Notice how when you get smashed by a hammer or slammed against a wall, your Bandit will be smushed or flattened? Well. Sure you move slower, but now you can glide across the map like a beautiful Bandit Butterfly. It's an easy way to jump off the second floor of a building and glide into a locked room.
Finally, clever Trappers might have noticed in the last playtest that you can combine traps! This is a feature that is unlocked as you rank up as the trapper. What fun combos can you come up with?
That's all for this Security Log! Stay tuned for another Playtest in January! Happy holidays!