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Last Spirit OriginNewsLS Origin v0.1.5 is live!
In-game event

LS Origin v0.1.5 is live!

Last Spirit Origin · published 6 Mar 2025, 19:41 UTC

All newsPlayers around this dateRead on Steam

Build changes

Fun part

  • Loading screen - I broke it... And fixed it! ːsteamthumbsupː (If you been wondering on what do I spend my time)

Game changes

  • Main mission tooltip - I've added main mission tooltip on loading screen. You can also disable it in settings.
  • Additional missions tooltips - I've added a tooltip that states all additional missions on the map at beginning of level. Also there is a new tooltip with detailed mission description while you are in the mission area. And also counter of completed missions. Special thanks to everybody who gave feedback!
  • Difficulty - There is now 2 add missions on normal difficulty and 1 on easy. We decided that it was overwhelming to have that many missions initially, so if you believe that you are able to finish all three and get a time chest you can do it on hard dif. (It's quite doable if you have around 60h in game)
  • Sharks - Some can found that dogs are hard to deal with. But sharks..... That's been a most probable cause of death. So we decided to reduce the damage of sharks everywhere except on arena boss. We still expect you to struggle on boss, but we'll take a deeper look into it soon.
  • Tutorial improvements - Now tutorial texts react when you do main task instantly. Also a mark for the guy near the tv. Animation of getting gold. Animation of not enough gold on chests. Some text typos. Zoom on mouse scroll. And a few small changes that hopefully will improve tutorial experience!

Bug fixes

  • Invisible bullets - Yep I found them. Kinda. There was a bug when some bullets from your friends was invisible to some clients. So if you lost some of the bullets, I gathered them all, so you can reach out to me and I'll give them back.
  • Difficulty UI - I'm not sure if a lot of people noticed it, but difficulty bar did a "small" jump when been changing difficulties before. There's been a mistake in visual part that I've fixed.
  • Difficulty mark in lobby on client - Sometimes you could see difficulty being normal when it's hard on server, and I believe that I fixed it, so let me know if any of you encounter it's again.
  • Elites on hard diff - If you've been playing full squad on hard diff you probably encountered a lot of elites. So I set up a minimal time between elites spawn on hard dif. This doesn't affect additional missions or boss.
  • 10 sec wait on second map - If you been falling in water on second map to just awkwardly stand there for 10 sec... Well, not anymore.
  • Archer crowd ability - If you encountered before that archers E ability doesn't do damage sometimes, I fixed that. Also if it's been inside the floor before it should be better now.
  • Ui bugs - There's been a UI bug on mission end and also a bug when you teammate is already dead but his bar doesn't show it.
  • Abilities missile chance 110% - You could encounter it before if you had a lucky dice and any item for abilities missile chance.
  • Cargo speed - It's been awkwardly slow in multiplayer and now it's fixed. Also base speed is increased.

Small changes

  • Crystal unlock marker - Now there is a mark in lobby when you can unlock new items
  • Red missions UI - Now Ui for additional missions turning red if you are outside of the mission zone (Only for Cargo and Turret mission)
  • Alien text - We've added alien text on items that haven't had it. One day somebody will collect all this jokes
  • Shake - I've added little camera shake on damage received, let me know if it's too distracting.
  • +1 on mob kill - Now there is a +1 mark on mission info when you kill and enemy. Looks quite fun in endless mode.
  • Shark boss colors - On shark boss colors of some attacks and of small sharks are changed to blue to be in all in same color. Trust me, it helps.
  • F hold - There is now hold text whenever you need to hold.
  • Mage spheres lasers - Boss mage ability now have additional VFX so you'll at least see what's killed you.
More from Last Spirit Origin

Other announcements

All news
Game update14 Mar 2025Patch v0.1.5.11Win sequence changed from launching straight after shark kill to launching when you activate portal after shark. It should fix all bugs related to what happens after shark kill. Also fixed additional missions UI on arena boss. And fixed some visual and UI bugs on client side.In-game event19 Feb 2025Tutorial update!Tutorial Tutorial was added to the game! It will teach you the basics of shooting, using abilities, buying items and interacting with additional missions! Bug fixes - Interact tooltip on buttons setting change. - No revive capsule on revive button press - Drones teleports animations on archers ultimate - Train mission auto win - Tab doesn't sow some items on client in hub interactions - Ninja t…