Holy crap this is a big one. I imagine this might well tip the balancing of Angels over into OP territory, but we can always pull back again. Overall, this is going to change the way the game plays for everyone, Angel or not.
If you *hate* the changes, that's fine. Just let me know precisely why, and in terms that don't seem like I need to call the FBI or bomb-squad.
Angels and other creatures with flight now fly across voids again.
Fixed Gamble crashing on Traders
Paragon now has a lot more HP
Paragon heals for 50 HP whenever the player is seen being struck
Consecrate is now only removed on the player being struck
Consecrate's ending is now much clearer
Leap of Faith is now cheaper, making it a viable alternative to Shockwave
Cruciform now scales with Endurance
Allies falling down holes with you no longer become enraged by your broken potions
Increased prices and weights of shields
Buffed the effects of status weapons by quite a lot
Changed Blind Fury to Blind Faith. Blindness now confers a 20% Parry to Angel Devotees, before shields are added
Turrets no longer suffer from being Retribution-ed
Retribution now scales with Endurance
Blind Leap costs 40 to make it a cheaper option than Shockwave
Consecrate is now far clearer, only clears when YOU attack, does not give energy, and cannot be stacked
Cruciform now scales with Endurance
Paragon gives you more energy (scaling with Endurance), gains health when YOU are hit
Fixed the one-turn update needed to see the correct Revelation distance
Impossible dungeons should no longer generate, even with stupid templates
Ruins that you've found should still be found on subsequent versions
Oh, there's a 'paid' DLC coming in March, so I guess that's a thing, too. It'll be $5 for a 100 floor megadungeon... or you can come to my Discord and beg for the very sad cheat instead.