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LessariaNewsMajor Update: Sandbox Mode, New Missions
Major update

Major Update: Sandbox Mode, New Missions

Lessaria · published 24 Mar 2026, 15:59 UTC

All newsPlayers around this dateRead on Steam

Hello Kingdom Lords!

A huge update has just dropped, bringing new story content, fresh hero abilities, balance changes, UI improvements and tons of fixes!

What’s new

CAMPAIGN

  • Two new missions were added, expanding the main campaign’s storyline.

  • The final mission was reworked – you will now face King Lich head-on. The previous version of the final mission was moved to the bonus maps section.

SANDBOX MODE

  • Two new maps  for 2 and 4 players were added.

  • Battle against bot-controlled kingdoms.

  • Flexible difficulty settings: from a walk in the park to a hardcore challenge.

NEW HERO ABILITIES

  • Thief – evades enemy attention and avoids area-of-effect attacks.

  • Ranger – heals their pet.

  • Knight – gains a second wind at a critical moment and survives in battle.

  • Mage – teleports himself or an ally off the battlefield.

  • Barbarian –  uses a battle horn that stuns surrounding enemies.

BALANCE

Buffed:

  • Thief – increased damage.

  • Mage – health increased.

  • Possessed – damage and lifesteal from abilities increased.

  • Succubus – basic attack now drains enemies’ health, healing wounded allies; maximum number of summoned demons increased to 3.

Nerfed:

  • Monk – damage and evasion reduced.

Other changes:

  • Building health adjusted.

  • Delay in spawning workers after their death increased.

INTERFACE IMPROVEMENTS

  • Building overlay: Now displays accumulated gold, attached characters and current tasks (on/off with the Tab key).

  • Hotkeys: build – C, cast spells – Ctrl.

  • Added emotion icons for all heroes.

  • Removed hotkeys for locking onto units and buildings.

FIXES AND OPTIMISATION

Gameplay:

  • The “Raise the Dead” spell now removes the hero’s body, which was preventing their resurrection.

  • Fixed hero leveling on the Training Ground – they are now more willing to train and can reach levels 3 and 5 depending on the building’s level.

  • Fixed score saving when replaying a level.

Technical:

  • Fixed bugs causing characters to get stuck and issues with their behaviour.

  • Fixed the display of enemy units and effects in the fog of war.

  • Fixed an issue with the advisor’s dialogue overlapping.

  • Fixed bugs in the save system.

  • Improved the optimisation of grass and plant rendering.

Visuals:

  • Updated the models for the Healers and Orcs guilds.

More from Lessaria

Other announcements

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