Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Karters 2: Turbo ChargedNewsWeekly Update #28/29 (v0.1.29.1) - Weapons Playground!
In-game event

Weekly Update #28/29 (v0.1.29.1) - Weapons Playground!

The Karters 2: Turbo Charged · published 24 Mar 2026, 12:09 UTC · build 22479551

All newsPlayers around this dateRead on Steam

Hey everyone,

Sorry for missing last week’s update, we ran into some issues during release, but we’re back 🙂


Items

As you may know, we are working on item balance, improvements, and introducing new items. It’s a slower process because we want to get everything right, but we’re making solid progress week by week.

We also started thinking about how to make items more understandable for new players. That’s how the idea for special weapon challenges was born.

In this update, you can try a work-in-progress version of this feature:

  • Available in the Challenges Menu (second challenge)

Our goal is to teach players how each item works through dedicated challenges. More tasks and improvements are coming soon.

We’ve also added:

  • New missile indicators to make them more intuitive and easier to use

  • New item icons (currently in development)


Fixes

  • Fixed player top HUD hiding when the first player finishes the race

  • Fixed Homing Missile scaling bug


Audio Balance

We’ve continued working on improving the game’s audio balance. There is still more to do, but we’ll keep refining it up to release, so you can expect ongoing improvements.


Duo Characters

I’m happy to say that Duo Character support is now complete (but this update release date is not yet confirmed).

There’s still some work left before we can talk about a release date, but this will be a big update.

Current work includes:

  • Improving Blender modding tools for Duo Characters

  • Tweaks for upcoming characters:

    • Matt & Max (Duo)

    • Zig, Zag, Zoom (Trio)

More information coming soon.


Performance and Steam Deck Update

We’re planning this as a separate major update, including:

  • Localization

  • Performance improvements

  • Steam Deck UI improvements

Right now, our second programmer (Vipek) is focused on items, so it will take some more time before we return to this.

It’s also time to start working on a feature many of you are excited about.


Track Editor

Work on the in-game track editor has officially begun.

We already have a working development version, and now we’re focusing on creating intuitive in-game tools for building tracks.

We plan to develop this feature together with the community, so stay tuned for more updates.


Thanks everyone!

More from The Karters 2: Turbo Charged

Other announcements

All news
In-game event13 Sep 2026Update v0.1.4.1 - Mod Loading Fixes, Lobby Improvements & MoreHello everyone! This week, we’ve been focusing on fixing a number of issues across the game, including some important problems with mod loading, lobbies, races, weapons, and more. Here’s what we managed to improve: FIXED · Fixed an issue that could cause mods to get stuck at 0% and prevent them from loading. LOBBY · Added the option to open the Preset Editor directly from the lobby preset selec…Major update5 Sep 2026BIGGEST UPDATE YET - Steam Deck 60 FPS, Performance Improvements & MoreHey everyone! We’re back with a major update bringing performance improvements across the game, expanded graphics settings, a redesigned customization flow, improved lobby and online features, weapon balance changes, and a wide range of fixes. OPTIMIZATION & GRAPHICS · Significantly improved performance across both vanilla and modded tracks. · All race tracks are now hitting 60 FPS on Steam Dec…In-game event27 May 2026Hot Fix 1 - Performance Fix (v0.1.2.08)Hey everyone, The performance issues affecting official and modded tracks have now been fixed. Sorry for the trouble. Please restart Steam to make sure you download the latest update, and verify that your game version is: v0.1.2.08