MALPRAXIS™ · published · build 22346749
Thank you for the continued reports and feedback.
This update focuses on a complete overhaul of the Zhao Feng diagnostic tutorial (StoryDiagnostic01) to improve clarity, progression and overall onboarding into the game's core investigation systems alongside other UI & input fixes.
Completely reworked StoryDiagnostic01 tutorial
This operation now better teaches scanning, evidence gathering and diagnostic queries
Added new tutorial tooltips, prompts and UI highlights to guide players through each step
Added reminders if players remain inactive
Added tooltips that are shown when you do things wrong, not only when right.
Improved directive flashing and objective visibility during the operation
Fixed several cases where tutorial prompts could overlap, fail to clear or block progression
Tutorial prompts now consistently clear once the required action is completed
Updated evidence descriptions for Acid Reflux and Blood Sample
Patient vitals now pause correctly during tutorial stages
Disabled Malpractice infliction
Added new prompts and UI highlights to guide players through each step
Improved directive flashing and objective visibility during the operation
Added reactions to lasering the table
Disabled Malpractice infliction
Implemented checks to prevent overlapping tutorial prompts
Blocking prompts now correctly capture input and prevent unintended actions
Dialogue now pauses while tutorial prompts are active
Tutorial tooltips now support mouse wheel scrolling regardless of cursor location
Added widget that displays your current malpractice level
Added pop-up when malpractice is inflicted
Fixed several conversation prerequisite issues that could prevent progression
Fixed PendingCompleteConversation tasks not checking for already completed conversations
Fixed query logic that could prevent progression in the final chapter
Fixed alcohol prerequisite referencing an invalid conversation ID
Fixed multiple alignment and UI display issues in the tutorial interface
Increased radius of LIPS & EYES points of interest on the surface scan
Updated evidence descriptions for Acid Reflux and Blood Sample
Improved evidence scanning feedback and linking behaviour
Added new scan audio event for objects that do not unlock evidence
Scanner stinger and results now trigger correctly when discovering blood samples
Added Zhao Feng reaction to blood sampling
Fixed floor collision interfering with syringe traces
Fixed incorrect collision data causing desynchronised facial points of interest
Fixed missing lip sync animations in some instances
Thank you for your feedback, reviews and continued support.
- Sunscorched Studios