
Weight now shows a particle effect when you pick up or drop a weapon.
Added new art for bags!
New particle effect for Assaults: "Overkill" passive.
Enemies should no longer be knocked out of the arena.
Adjusted difficulty curve: Rounds 4–7 are now slightly easier, while the late game is more challenging.
New Enemy – Slimer: Runs around the map, leaving void zones.
SMG Magazine – Gain high attack speed but lose accuracy.
Milk Crate (Bag Item) – Gain 3% move speed for every item in the bag.
Wide Barrel – Shots now propel you backwards!
Starter Bags – New effect: gain stats based on stacking weapons.
Shooting Stick – No longer active while in the store.
Wobbler Enemy – Move speed now properly resets at the start of the round.
We’ve spent a good chunk of time exploring content for the full game, including upgrade stations and gamepad support.
This will most likely be the final content patch for the demo as we shift our full focus toward finishing the main game.
We’ll continue monitoring for bugs and issues and fix them as quickly as possible.
Feedback helps us a ton! Consider joining the Discord and letting us know what you think!
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Thank you so much for playing and for all the support!