Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Under Par Golf ArchitectNewsLaunch Date Revealed: Under Par Golf Architect is Coming April 16th!
Announcement

Launch Date Revealed: Under Par Golf Architect is Coming April 16th!

Under Par Golf Architect · published 23 Feb 2026, 18:02 UTC

All newsPlayers around this dateRead on Steam

Design, Build, and Play: The Future of Golf is Almost Here!

We have some massive news for all our aspiring architects. Whether you’re looking to build the next world-class championship course or just want to see how many water hazards you can fit into 18 holes, the wait is almost over.

Mark Your Calendars: April 16th

Under Par Golf Architect officially launches on April 16th! We are bringing the ultimate golf design experience to all your favorite platforms:

  • PC: Steam & Epic Games Store

  • Console: Nintendo Switch 2, PlayStation 5 & Xbox Series S|X

Unleash Your Creativity with Modding

We believe the best courses are the ones built by the community. That’s why we’re thrilled to announce that the PC version of the game will feature full mod.io support.

With this integration, you won’t just be designing for yourself. You will be able to:

  • Upload your architectural masterpieces to the cloud.

  • Discover and download unique courses designed by players worldwide.

  • Visit and Play inside other people's creations to see how they handle your "impossible" par-5s.

Try It Today: Steam Next Fest

Can’t wait until April? You don’t have to. Under Par is officially part of the Steam Next Fest starting today! We’ve just released a brand-new demo (version 0.7.2) featuring updated mechanics and a first look at the tools you'll use to shape the green.

👉 Download the Demo on Steam and have a look at the changelog here below 👇


⭐ NEW FEATURES

  • New BIG Sandbox Level – A massive new playground to build your dream (or nightmare) golf resort.

  • Golfer Statistics – Check detailed golfer stats directly from the Avatar Panel.

  • Golfer “Live It” System – Interacting with the golf course now recharges golfer stats.

  • Playable Tournaments – You can now fully participate in tournaments.

  • Reworked Happiness Icons – Improved, clearer visual feedback for golfer mood.

  • Handheld UI Size (Steam Deck) – Optimized interface scaling for Steam Deck players.

  • All Supported Languages Fully Implemented – Localization is now complete and implemented across all available languages.

🐞 BUG FIXES

  • Fixed an issue where all golfers were unhappy without reason.

  • Fixed the green square blob that could spread and consume parts of your golf course.

  • Dithering effects no longer affect clubs.

  • Prevented exiting Play Golf mode during fade-out transitions.

  • Fixed employee pickup visuals not appearing correctly.

  • Fixed average score display in the Hole UI.

  • Fixed incorrect delete cost UI.

  • Fixed mouseover mirroring when near the edge of the screen.

  • Fixed incorrect review order.

  • Tooltips now display properly when using a controller.

  • Golf playing animations no longer break when using a controller.

  • Fixed golfers getting stuck while walking.

  • And much more…


🔧 CHANGES

  • Added new delete cursors.

  • Added a new camera angle for putting.

  • Enhanced ambient audio while playing golf — more nature sounds, including wind through leaves and birds singing.

  • Golfers now have footstep sounds.

  • Further economy balancing adjustments.

  • Improved hazard information in the Hole Info panel.

  • The game will now automatically pause if the controller disconnects.

⚖️ BALANCING

  • Golfer happiness will no longer change during tournaments.

  • Adjusted overall happiness balance.

  • Rebalanced structure revenue values.

  • Adjusted overall building and progression costs.

Grab the demo today, start planning your fairways, and get ready for April 16th—the clubhouse is almost open.

More from Under Par Golf Architect

Other announcements

All news
In-game event18 Sep 2026BETA BranchHello fellow Architects ! After seeing the results of our poll, we've decided to open up a public BETA branch on Steam! Here you will find strange experiments, new features, questionable decisions, and probably a few broken ideas. SO BEWARE! If you're not ready to try unstable stuff, DON'T TRY THIS VERSION! The **Default branch will always be the most stable version** of the game, and from time…Major update11 Sep 2026Panorama UpdateHello fellow Architects ! I'm standing proud today to finally bring you the Panorama Update! We have a massive changelog this time, with lots of new ways to make your golf club more beautiful, more natural, and a little more wild. Let's jump into it! Scenic Trees Scenic Trees are both beautiful and strategic! They're much bigger than regular trees, which means they're also very effective at kee…Community4 Sep 2026What's NextHello Fellow Architects! I'm here today to share some information about what's coming next! We've been working a little harder behind the scenes to better define our next updates, and I can finally give you some insights into what we're cooking. We decided to move toward themed updates. Let me explain! We've collected a lot of feedback and wishes from all of you, and we've organized many of tho…