Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sin SpireNewsSin Spire - Update 1.0.2
Game update

Sin Spire - Update 1.0.2

Sin Spire · published 31 Jan 2026, 17:24 UTC

All newsPlayers around this dateRead on Steam

This update focuses on bug fixes and a couple of minor improvements.

  • Added brightness slider
  • Added game version to the menu screen
  • Yellow orb now lights up in the Post-Game
  • Added missing Banshee animations to Free Mode
  • Added the "Purify Her" scene with Vanessa to Free Mode
  • Implemented a failsafe for Free Mode and end-game boss unlocks
  • Post-Game note is now added to your inventory so it no longer opens every time you enter the Starting Hall
  • Reduced the health of both the Omen and the Demon
  • Removed debug keybinds
  • Fixed typo on the opening screen
  • Getting knocked into pits now kills the player
  • Player can no longer back out of the tutorial boss and soft-lock themselves
  • Inventory and map can no longer be opened while a confirmation box is on screen
  • Flashlight is now off by default
  • Flashlight no longer loses battery while hiding
  • Flashlight now uses a different block animation
  • Opening the map or inventory during a held interaction now cancels the interaction (prevents purification soft-lock)
  • Dying while sprinting now turns off sprint
  • Inventory and map now pause the death timer for knocked-down enemies
  • Fixed Altar and Purification note pickups (Purification note will now be added if missing)
  • Fixed house collision preventing notes from being picked up
More from Sin Spire

Other announcements

All news
Game update24 Jan 2026Hotfix 1.0.1A small hotfix to address a couple of issues that were reported: · Fixed an issue where enemies could become frozen in Easy mode when purifying the Butcherette. · Added an option to invert the Y axis in the settings menu.Community23 Jan 2026Sin Spire is out now!Hello everyone! After roughly a year and a half of solo development, Sin Spire has officially launched on Steam! I started working on this game in the summer of 2024, and it would not have made it to release without the support, feedback, patience, and encouragement of a lot of people along the way. Thank you to everyone who followed development, wishlisted the game, tested builds, reported bug…