This update focuses on fixing a bunch of small issues and giving some love to older abilities to make them more fun and useful. If you’ve got ideas for making old abilities cooler—or even for brand new ones—drop a comment on this page, I’d love to hear them!
- Added a notification when no lobbies are found
- Fixed later-joining clients not syncing difficulty
- Made the chat menu scrollable
- Fixed the duplicated safe issue
- Fixed lobby owners seeing their own lobby in the server browser
- Fixed being unable to join from the friends list
- Player scores now save when leaving a game
- Added game version display in the lobby menu
- Added UI indicators for player buffs
- Added a 5-second invincibility buff after consuming a Fynchenite Heart
- Added a 5-second cooldown for trip-wire traps
- First aid kits can now stack up to 5 (was 2)
- Poops can now stack up to 10 (was 5)
- Candies buffed: now remove 20 darkness (was 15), regen lasts 60s (was 30s), and they also slow down darkness growth
- Ability Resist now also prevents death from darkness
- Ability Leech buffed: now restores weapon durability after defeating an enemy
- Ability Seek now applies to all teammates in Co-op mode
- Ability Sucker buffed: dying with this ability pacifies all Weirdos on the floor
- Ability Excrete: lowered cost
- Ability Freeze buffed: affected targets deal less damage and take more damage
- Ability Steal: lowered life cost
- Ability Devour buffed: grants a random buff on devour
- Ability Caucious buffed: players can now activate 3 enfeeble abilities at once
- Ability Ambusher Enfeeble buffed: defeated Ambushers now always drop multiple Flashlights
- Ability Keyper Enfeeble buffed: defeated Keypers always drop a Golden Key and won’t lock doors anymore
- Ability Speaker Enfeeble buffed: when near you, the Speaker’s broadcast won’t attract Weirdos, grants a random buff, and removes darkness
- Multiple buffs from abilities can now stack together