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Mordfield CommandNewsMordfield Command Map Editor Receives Update
In-game event

Mordfield Command Map Editor Receives Update

Mordfield Command · published 20 Aug 2025, 15:24 UTC

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Exciting update!

Leader developer Josh Green has been hard at work adding additional tools to the map editor.

The map editor now supports a data-driven scripting layer (MDL) that lets designers define missions in JSON instead of GDScript. Authors can place and name tiles in the editor (e.g., startTile) and reference them directly in scripts for camera moves, spawn points, triggers, and objectives. The system covers dialog, conditional logic via flags, unit spawning and AI strategies, timed waves, build restrictions, quest progression, and lightweight UI widgets (like turn countdowns).

In short, the editor now enables end-to-end mission creation—from terrain and points of interest to scripted encounters and win/loss logic—so teams (or players, if we expose it) can create, share, and play custom campaigns with no code changes.

We look forward to getting these tools into players' hands to see what they come up with!

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In-game event15 Oct 2025Achievements Added!We’re excited to announce that Steam Achievements have officially been added to Mordfield Command as we gear up for release. Just 8 more days! You can now earn a hard-fought collection of achievements as you rebuild command to reclaim Earth. Note: Unfortunately, achievements will only trigger in new games — progress from saved games won’t count toward achievement unlocks. Get ready to test your…Community13 Aug 2025Mordfield Command's Release Target AcquiredGreetings Meaty! We’ve locked in our target release date — October 2025 . At this point, there are very few reasons we’d delay. The finish line is in sight, and we’re charging straight for it. Sharpen your strategies. Stock up on courage. The rebellion begins this October! Enjoy the teaser below while we prepare our launch trailer! :)Major update16 Jul 2025Mordfield Command Update: Continue the Fight, Meaty!Welcome back, Meaty! We have released an update to our demo and early access builds! Changes include: -Significant Performance Update -In-Game HUD rework -Color scheme changes -UI/Menu polishing -A Number of Bug fixes There have been some minor changes to the intro story, but the campaign is not yet complete.