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Mars First LogisticsNewsPatch v202507011119
Game update

Patch v202507011119

Mars First Logistics · published 1 Jul 2025, 04:08 UTC · build 19058500

All newsPlayers around this dateRead on Steam
  • Allow fast travelling to transmitters.
  • Move the fishery to flatter terrain to make it easier to access.
  • Differentiate map waypoint lines from contract lines on the map.
  • Fix a bug where the latest auto-save sometimes wasn't loaded after leaving a host's game.
  • Show tutorial messages for key parts and side jobs.
  • Show expire time for side jobs.
  • Adjust dialog box height based on text height.
  • Always recover to the garage when signal lost.
  • Improve accuracy of pipe parcel colliders.
  • Fix bug that sometimes caused vehicle to spawn on roof when resetting.
  • Fix bug where orb and fish bag wouldn't turn yellow when inside delivery zone.
  • Always apply a small amount of gravity, even in space, so it's possible to eventually return to ground without fast travelling.
More from Mars First Logistics

Other announcements

All news
Game update13 Aug 2026Patch v202608131604Allow automations using parts like the Sensor and logic gates to continue to function while using the Theodolite. · Fix a bug where large vehicles would sometimes spawn inside geometry. · Fix a bug where NaN was displayed as time to next departure at monorail stations.Game update12 Apr 2026Patch v202604121056In co-op, all blueprints that are unlocked for the host player will now become unlocked for joining players when they join. · The space elevator now has some extra refuel points.Game update8 Apr 2026Patch v202604081406Small fix for Russian translation.