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AdventNEON PlaytestNews6/1 Hotfixes
Game update

6/1 Hotfixes

AdventNEON Playtest · published 2 Jun 2025, 00:28 UTC · build 18695803

All newsPlayers around this dateRead on Steam
  • -Addressing (hopefully fixed) a set of bugs preventing the final levels from saving their clear data consistently.
  • -The screen resolution when stopping time now remains consistent and centered with the main resolution of the game. This issue only affected people playing with window sizes that weren't at 16:9 resolution, and for them, stopping time would cause a stretching effect on widescreen.
  • -Addressed small issue where falling platforms could respawn on top of neon and hold them in place
  • -Added missing fall checkpoint to tritium act 4 so that you don't teleport to a previous segment upon falling offscreen
More from AdventNEON Playtest

Other announcements

All news
Game update16 Sep 2026Hotfix 9/16/26Hotfixed Nyari rolling under tutorial dialogue triggersGame update16 Sep 2026The Asura Episode Playtest is Live!Thank you all for supporting Advent NEON! It's now time to get back in there and try out the new update as it gets finished!Game update14 Jul 20257/14 PatchNitra, Tritium and Phospha district hubs now swap backgrounds in their latter halves, and their act 2 bosses reveal their names after beating them.