-Addressing (hopefully fixed) a set of bugs preventing the final levels from saving their clear data consistently.
-The screen resolution when stopping time now remains consistent and centered with the main resolution of the game. This issue only affected people playing with window sizes that weren't at 16:9 resolution, and for them, stopping time would cause a stretching effect on widescreen.
-Addressed small issue where falling platforms could respawn on top of neon and hold them in place
-Added missing fall checkpoint to tritium act 4 so that you don't teleport to a previous segment upon falling offscreen