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MistakenNewsPatch Notes - Difficulty Update & New Features
In-game event

Patch Notes - Difficulty Update & New Features

Mistaken · published 16 Apr 2025, 15:12 UTC

All newsPlayers around this dateRead on Steam

New Feature: Difficulty Selection
Players can now choose from four difficulty levels when starting a new game. Each difficulty impacts damage taken, enemy health, hunger rate, and loot/gold systems:

Easy
Player takes 25% less damage

Enemies have 25% less HP

Hunger depletes 50% slower

No gold loss on death

Normal
Standard values (baseline experience)

Hard
Player takes 50% more damage

Enemies have 50% more HP

Hunger depletes 50% faster

Enemies drop 50% more gold

Player loses 50% more gold on death

Slightly increased chance for higher quality gear

Mistake
Player takes 100% more damage

Enemies have 150% more HP

Hunger depletes 100% faster

Enemies drop 100% more gold

All gold is lost on death

Random items from inventory are dropped on death

Moderately increased chance for higher quality gear

Some enemies and bosses can drop unique loot (exclusive to this difficulty)

New Placeable: Target Dummy
Added a target dummy item that can be placed in the world

Useful for testing weapons, builds, and calculating damage output

New UI Feature: DPS Counter
A real-time DPS counter has been added

Activates during combat and when hitting target dummies

Helps players analyze and optimize their damage

1+ Equipment Slot
Players can now equip a second amulet

Provides more flexibility and combinations for stat bonuses and utility effects

Fixed buff duration

Some enemies had their values balanced

Some Origin balancing

Other small adjustment and fixes.

More from Mistaken

Other announcements

All news
Community4 Sep 2026A Small Update From the World of MistakenGreetings, wanderers. A small status update from the world of Mistaken. First of all, thank you for all the continued engagement, feedback, bug reports and suggestions. Seeing people play, discuss and share their thoughts on the game has been incredibly useful as development continues. A larger content update is currently in the works, aimed for sometime this fall, bringing new additions alongs…Game update31 Aug 2026Patch 0.1.11Fixes, performance improvements, quality of life settings, and a handful of new items. Patch Notes Added VSync to the settings menu. Added an optional FPS display toggle. Made some ongoing optimization improvements which should help reduce stuttering and improve FPS in certain areas of the game. Fixed an issue with the Pale Devourer where worms with fewer remaining segments could stay above gro…Game update25 Jul 2026Version Update 0.1.10 - Afflicted Enemies, Starvation Changes and Wiki updateThis smaller update makes afflicted enemies more dangerous, strengthens the consequences of starvation, and announces a major update to the Mistaken Fandom wiki. Afflicted enemy changes: • Afflicted enemies are now twice as likely to appear during the night. • Afflicted enemies are now 1.5 times more likely to appear on Mistake difficulty. • These increased appearance chances stack when playing…