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Duck GameNewsFebruary 16 Patch
Game update

February 16 Patch

Duck Game · published 16 Feb 2021, 18:02 UTC

All newsPlayers around this dateRead on Steam

Hotfix
=================

  • Added -debug command line option for debugging BadFormatException errors.
  • Fixed some new issues caused by target duck change.
  • Fixed issue with collision detection that caused unwanted clipping when jumping horizontally against a wall and a pane of glass at the same time (this was an issue introduced by 1.5's collision detection optimizations)

Main Patch
=================

  • Added checks to prevent crashing when LoopingSound/ConstantSound instances aren't loaded properly/are disposed early.
  • Fixed cape not appearing for waffles hat
  • Removed _holdAction from TargetDuck, as this was only ever meant to be added to TargetDuckNew. This may affect challenges made after the 1.5 update using poweruser to place old TargetDuck objects holding automatic weapons.
  • The above change should fix a number of issues with the Grenade Launcher 102 challenge.
  • Added special check for version == 1 when loading old levels with background frame values == 255
  • Fixed issues with using frame 255 from custom tilesets in 1.5 level format
  • Fixed issue with editor where block nubs would get left over when removing objects and clutter up the editor UI
  • Rewrote mine sync again! Mines should now work online as they do offline. Mines are now client-synchronized similar to Quad Laser bullets, instead of being a mishmash (Mines will only explode when an object moves off of them if that object has isServerForObject == true)
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Other announcements

All news
Game update11 May 2022Tiny PatchJust a (few) tiny patch(es), more updates should be coming before too long! May 20 2022 Patch 8782838 ------------------------------------------------------------------- -Fixed issue where mod would fail to load first try when code compilation was needed -Fixed issue where complex mod configurations could cause mod hash to initialize with an out of order list, causing two synchronized games to…Game update8 Apr 2022Proton Support PatchThis patch is intended to allow Duck Game to run flawlessly through Proton on Linux (this hopefully includes the Steam Deck, I haven't got one to test with yet) with mods and all, and without requiring the '-linux' command line option. Something seems to have broken Proton 6 and below as mods are now unable to load textures properly in those versions and there's unfortunately nothing I can do a…Game update31 May 2021May 31st Patch (6789227) Bug Fixes, Icy ThingsA note about the game updating a million times an hour: Sorry for all the updates in quick succession, I've been debugging the BadFormatException error that has been keeping some people from playing and the only way to iterate on it is to see what it does live. There where also a few other issues related to DInput and NAudio, which both break differently depending on the vast number of configur…