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Stickman Strikes: Conquer Fantasy WorldNewsV0.3.1 Update
In-game event

V0.3.1 Update

Stickman Strikes: Conquer Fantasy World · published 23 Apr 2026, 05:08 UTC

All newsPlayers around this dateRead on Steam

New Content

  • Added a player-created faction system, including siege battles and related features

  • Added debug testing tools

Improvements & Adjustments

  • Adjusted the economic fluctuation range of shops

  • Fixed an issue where shop dividends were calculated weekly instead of daily; now correctly settled on a daily basis

  • Fixed an issue where the shop operation coefficient was incorrectly multiplied by 10; it now correctly caps at 2

  • Reworked the shop economy system. Previously, all shop types generated the same daily income based solely on town type (e.g., Blacksmiths and Inns had identical income). Now, different shop types generate distinct daily income based on their category

  • After capturing a town, players now receive 25% tax revenue from all shops within that town. This tax does not affect existing dividend income

  • Redesigned road textures and fixed several lighting issues related to them

  • Fixed an issue where melee attacks could miss when a character’s agility or speed was too high

More from Stickman Strikes: Conquer Fantasy World

Other announcements

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Community20 Mar 2026🎉✨ Incredible Discounts Inside! The Perfect Time to Grab Your Copy ✨🎉🌸Steam Spring Sale 2026 🌸 🌟 There’s never been a better time to dive in—grab your copy while the discount lasts! 🌟 Whether you’ve had us on your wishlist for a while or you’re just discovering us now, jump in and enjoy the adventure. We can't wait to see you in the game!In-game event11 Nov 2025v0.2.07 UpdateContent Adjustments · Store dividends reduced by approximately 25%. · Added a power-like stat display for field units. · Reworked the algorithm—mounts and large companions are now more spread out on the world map instead of clustering together. · “Weakness Strikes” critical rate increased from 10% to 25%. · Traits such as “Mighty” and “Vigorous” now provide +15 attributes instead of +10. · “The…Community31 Oct 2025New Version | Mount System Available Now! Ride Ahead, Stay One Step Faster!🐴 The Mount System is now live! Your sword is sharp, your shield unbreakable, but the vast battlefield and endless wilderness are calling for swifter strides. Pick a suitable mount, gear up, and set off—let your conquest always be one step ahead! What's New · Added the Mount System: some animals can now become mounts via trainers in Whitethorn. · Mounts do not participate in combat. Riders gai…