I’m happy to finally announce that Full Metal Sergeant 2 will release on April 13 on Steam.
Over the past months, I’ve been working hard to expand and improve every aspect of the original game. This sequel is deeper, more tactical, and offers many new features compared to the first Full Metal Sergeant.
I completely redesigned the combat system. Battles now require careful positioning, planning, and smart decision-making.
I added more variety and new situations at the camp gate. The choices you make will have a bigger impact on your run.
You’ll have access to a larger pool of recruits, giving you more options to build your squad.
Recruits now have two layers of stats: camp stats and combat stats. Your training in the camp directly influences performance in battle, creating a stronger connection between management and combat.
I upgraded the visuals with more detailed and refined pixel art, making everything clearer and more immersive.
The missions now take place on larger maps, with more encounters and more stuff to do.
I added three new ways to train your recruits, giving you more strategic choices during camp management. Also three new Cadences have been written for the game.
Thank you for all the support so far. I can’t wait for you to try Full Metal Sergeant 2 on April 13.
Carlo.