Hello, CabinBoy!
Over the past few months, we’ve been working very hard on many aspects of the game, and we want to share with you one of the most important ones.
At the beginning of video game development, it’s common to want to validate ideas quickly, and AI served that purpose: nice-looking but temporary art.
However, after seeing the reactions generated (generally negative) during Steam Next Fest, we have scrapped all of that art and gone back to sketching in Paint. Although this forces us to move more slowly, it’s true that it has much more personality.
Soon we’ll be updating the demo with the new art, along with a few other changes that we hope you’ll enjoy.
New enemies
New professions
New cards
New relics
Improvements to the timeline system
And much more!