Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lion QuestNewsLion Quest 1.6.7
In-game event

Lion Quest 1.6.7

Lion Quest · published 16 Sep 2025, 19:12 UTC · build 20004241

All newsPlayers around this dateRead on Steam

A wild patch appears. Lion Quest version 1.6.7 includes the following:

New resolution options

The internal system that determines which resolutions are available and swaps between them has been re-written to resolve a multitude of small bugs and annoyances. This means:

  • Support for windowed resolutions greater than 1080p and additional fullscreen resolutions too. The availability of these is set dynamically based on the screen size (so on a 1080p monitor the selector maxes out at 1080x1920px and you don't see UHD, 4K etc.).

  • There's a new lookup that sets the default fullscreen resolution when the game first launches. It's specifically now able to set the correct default resolution on monitors greater than 1080p.

  • Swapping to and from fullscreen using the dropdown in the Animal Maker now uses the same logic as the rest of the game, meaning the same windowed and fullscreen resolutions set in the game options are used here too and there's no longer a weird bug where the windowed screen would resize when leaving the Animal Maker under certain circumstances.

  • Swapping fullscreen from the pause menu outside of the level select no longer un-pauses the game

  • The graphics config. screen in the game options now includes a dedicated vSync toggle that can be used to turn off vSync if required (previously it was just always on).

Some Animal Maker fixes:

  • Fixed an issue where the cursor would vanish if re-entering fullscreen from the Animal Maker when using a controller.

  • Fix for tooltips going a bit rogue under certain conditions where the mouse input and controller input were in conflict with each other.

  • Tooltips are no longer covered by the Animal Maker grid. This was not noticeable on standard 16:9 monitors but was present at reduced width aspect ratios such as 16:10.

And some miscellaneous stuff:

  • Fixed an issue where the menu triangle would move at inconsistent speeds

  • Fixed an issue where the walk SFX for AI characters could play when the game was paused in Lion Quest VS

  • Some code refactoring, various optimisations and engine upgrade.

In other news...

Dracula's Cave now has its own dedicated Steam publisher page. The full range of games and software I've released can be found in one convenient location.

I'm also working on something new that will hopefully be announced in the next few months. The best way to stay up to date with this VERY EXCITING PROJECT is to join the Dracula's Cave mailing list:

Join the mailing list

Whilst you're still here...

Here's Nougat the Dog, a new character you can use with the Animal Maker.

00000000000000000000000000000000000010510510210210200010210200010510510510210209410509410210510510510510510509810509800010510510510510509309309309300010510510510510509309309809300010510510510510510509309309300000010510510510510510710710500000000010500000000000000010500000000009000000000000000009000016915801

To use this code, select ANIMAL MAKER from the pause menu whilst on the level select. Copy the code to the clipboard and then select the EDIT dropdown in the top left of the screen and PASTE CODE.

More from Lion Quest

Other announcements

All news
Community11 Jul 2026Lion Quest 10 year anniversaryHow the time flies by! 11th July 2016 – that's when Lion Quest first launched on Steam and that was now a whole ten years ago. To celebrate this milestone I'm doing a mini retrospect on the game, including a behind-the-scenes look at what it was like to make a game in the mid-2010s. A minimalist aesthetic Lion Quest was first developed with a minimalist cube aesthetic and it was with this art s…Esports4 May 2026The Wizard of Gloss – a new game by Dracula's Cave coming soonThe Wizard of Gloss is a PSX-style metroidvania game with horror elements. This upcoming game from DRACULA’S CAVE retains the spirit of previous releases such as Lion Quest Infinity and Sloth Tales , but with faster-paced gameplay, in-depth combat and upgrade mechanics, and a dark new theme. Set in an occult water park, you will explore an interconnected, satanic labyrinth full of secrets, surp…Game update9 Oct 2025Lion Quest 1.6.8Just a small update today: · Fix for Unity security issue CVE-2025-59489. More info on this is provided by Steam here . · New Undo option has been added to the Animal Maker. Undo your changes from the Edit dropdown.