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AstrocraftNewsAstrocraft First Playtest is Live
Major update

Astrocraft First Playtest is Live

Astrocraft · published 7 Jul 2025, 09:10 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! I'm incredibly excited to announce that Astrocraft has reached its first major milestone! As a solo developer, this space station simulator represents months of passion and hard work, and it's finally ready for its very first playtest. I need YOUR feedback to make it stellar!

What is Astrocraft?

Astrocraft combines the best elements of Gas Station Simulator, Supermarket Simulator, and Satisfactory in a sci-fi setting. Start on an empty asteroid and build your dream space station - mine resources, craft valuable goods, serve diverse space travelers, and gradually automate your operations with hired workers. It's retail simulation meets factory automation in the depths of space!

What's in This Early Build?

This playtest includes the core foundation of Astrocraft:

  • Basic mining and resource gathering with your trusty mining laser

  • Simple shop mechanics - build infrastructure and sell goods to visiting space travelers

  • Early production chains - refine raw materials into more valuable products

  • Basic building placement and station layout

  • Initial customer AI with different types of space travelers

What's NOT included yet: Workers, advanced automation, combat/defense systems, farming, and many planned features from our roadmap.

I Need Your Feedback On:

  • Core gameplay loop - Is the mine → produce → sell cycle engaging?

  • UI/UX and controls - How intuitive does everything feel?

  • Balance and pacing - Does progression feel rewarding?

  • Performance and bugs - Help us squash any issues you encounter

  • Fun factor - Most importantly, are you having a good time?

How to Join the Playtest

Click the "Request Access" button on our Steam page and we'll send you an invite as soon as possible. The current build offers about 15 - 30 minutes of content as you experiment with the basic systems.

What's Next?

Based on your feedback, I'll be implementing features from my roadmap over the next 6 months, including worker automation, custom tile-based buildings, voxel-based digging, farming systems, and exciting events like pirate raids. Your input will directly influence which features I prioritize!

I'm aiming for full release in 6 to 9 months, and this playtest is the first step in that journey. Every bug report, suggestion, and piece of feedback helps me build the space station sim of your dreams.

Ready to become a space entrepreneur? Request access now and let's build something amazing together!

More from Astrocraft

Other announcements

All news
Game update13 Oct 2025Update 0.3.3Unity security patch · Added a background planet and sun · Small bug fixes and improvementsGame update22 Sep 2025Update 0.3.2Greetings Astro-Tycoons! Here is a small update with bug fixes and improvements. · more quests to explain the workers · visitor and worker speed is now slower when they are moving on the ground without tiles · fixed shelve count bug · fixed a bug where a visitor could not find the checkout · fixed landing pad building Happy playing!Game update14 Sep 2025Update 0.3.1Greetings Astro-Tycoons! Here is the promised mining worker update. ⛏️ Mining Workers · Select the resource to mine and assign a worker to pallet · Mines resources automatically · Collects scattered resources into crates and adds them to pallets ✨ Additional Improvements · UI improvements · some minor bug fixes Happy Mining!