Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Perfect Heist 2NewsUpdate 44: Robber BOT Rework, level editor improvements, and bugfixes!
Major update

Update 44: Robber BOT Rework, level editor improvements, and bugfixes!

Perfect Heist 2 · published 4 Apr 2025, 16:10 UTC · build 17987660

All newsPlayers around this dateRead on Steam

This update brings many improvements and fixes to the behavior of the robber bots: Their pathfinding has been upgraded, and they will now plan their heists smarter! The way they consider which money they should steal has been reworked, allowing them to utilize smarter routes towards the money and to pick up more money at once, They now also use bomb bags and other gadgets like the Tommy gun drop from the Mafia Boss character more intelligently and can even set fires to enable additional exit routes.

All maps with an underground getaway van now feature a new escape elevator, which can be loaded with money, and then be used to escape from the bank through the underground in a more fitting way. There is also a new ignitable plant in the lower vault area of the Arcade map, allowing robbers to set fires and escape through the fire door instead of having to take the risky exit route up the elevator.

The level editor also received numerous updates with upgrades to the "Custom Money" object, brand-new "Custom Sliding Door", "Extra Horse Spawn", and "Escape Elevator" objects, and a long-requested rework of the "Custom Music" object, which now works a lot more reliable, can be integrated into logic circuits and can take both .wav and ,mp3 files.

Full changelog:

New:

  • added "Show Bot Debug Messages" setting, shows current robber bot states above their head to help figuring out bugs with them (setting only works for server host and only if he is a robber as well)

Changes:

  • greatly improved BOT Robber behavior and fixed multiple bugs related to them picking up money
  • robber bots will now try to ignite plants and cause a fire alarm if they get stuck in an area (for example lower vault on Arcade)
  • robber bots can now punch in glass that is in the way of their target loot (for example, on Arcade's claw machine)

Map Changes:
Arcade:

  • added igniteable plant to the bottom vault area
  • fixed claw machine collision preventing players from stealing the stuffed animals inside

Big Bank, New York and New York (Winter):

  • replaced underground escape van with new escape elevator

Fixed:

  • fixed Caesar not taking damage from the "Heli Rotor" type (also fixes Caesar not taking damage from Multi Purpose Zones on custom maps)
  • fixed players joining during a class-war/ban phase spawning under the map
  • fixed horse refusing to die in some scenarios
  • removed deprecated "Voice Chat Volume" setting that got replaced with the individual voice chat volume controls on the scoreboard
  • fixed robber bots grabbing every tommy gun out of Mafia Boss' tommy drop
  • fixed robber bots sometimes getting stuck trying to change clothes with a dead body
  • fixed Einstein's time dilation machine not moving with elevators
  • fixed Joker's poison affecting the wrong player if target player is controlling a drone
  • fixed bots sometimes getting stuck trying to path to Mafia Boss' tommy drop

Level Editor:

  • added new "Custom Money" object, "Custom Stealable Object" is now deprecated but will continue to work as before on existing maps (similar to the change from "Custom Object" to the new "Custom Mesh" a few months ago, the mesh importer has been updated to work more reliably but unfortunately changes import scale/rotation in a way that makes it impossible to integrate it seamlessly in the old object without breaking existing maps). The new object has faster runtime and loadtime performance, also fixes multiple bugs and inconsistencies with the old "Custom Stealable Object"
  • added "Custom Sliding Door" object
  • added "Extra Horse Spawn" object
  • added "Locked" and "Logic Input" settings for new Sliding Door
  • multiple "Custom Money" bug fixes
  • added "Money Type" setting to "Custom Money" object, can select between Default, Jewelry, Secret Files, and Gold
  • fixed "Multi Purpose Zone" not dealing damage to horses
  • fixed rogue, far-away ladder attached to the "Crane" object
  • reworked "Custom Music" object, now works correctly again, takes .wav or .mp3 files, and can toggle looping on/off
  • added support for setting default values of object settings (instead of values always starting empty or set to zero)
  • added "Volume", "Use Logic", and "Logic Channel" inputs to the "Custom Music" object
  • fixed deleted default robber spawn showing up in the class selection minimap
  • fixed duplicate default robber spawn in the level editor, resulting in it reappearing even after players deleted on of them
  • fixed "Birdseye Map View" not working correctly
  • added new escape elevator object
More from Perfect Heist 2

Other announcements

All news
Major update11 Sep 2026Update 48: Free PietSmiet class pack DLC and bugfixes!This update adds a new free-forever class pack DLC inspired by PietSmiet, featuring 6 new classes based on the crew: Play as Sep , Chris , Dennis , Jay , and Peter , each bringing their own chaotic set of abilities to the bank. Throw zap grenades , set entire rooms on fire , gamble away stolen money , earn cash through livestreams , trick robbers with fake loot , and turn every heist into somet…Major update27 Apr 2026Update 47: Modpacks, custom classes, class balance, audio fixes, and more!This update adds one of the longest-requested features to the game: Custom Modpacks using the LUA coding language. Modpacks can easily be created through the level editor, included with your custom maps, or uploaded separately to the Steam Workshop. Modders can define custom game logic , custom objects with their own visuals, behavior, and interactions, or completely new cop and robber classes…Major update4 Nov 2025Update 46: New Robber Class, New Map and lots of improvementsA new official map called Rome is included in this update. It's designed for 4 to 8 players and features an open employee area, lots of zones for robbers to transition from customer to employee clothing, and three vaults. Inside the Upper Vault players will find a new Silver Cart object, which is too heavy to be looted and stashed inside the usual money bags. Robbers instead will have to push t…