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The Wizards - Dark Times: BrotherhoodNewsThe Wizards - Dark Times: Brotherhood Patch 1.28 is LIVE NOW!
Major update

The Wizards - Dark Times: Brotherhood Patch 1.28 is LIVE NOW!

The Wizards - Dark Times: Brotherhood · published 20 Mar 2025, 15:54 UTC · build 17768433

All newsPlayers around this dateRead on Steam

We have released an exciting free update today, bringing a host of thrilling additions and enhancements to the game. Players can now experience the all-new Citadel of Aetheris, a stunning multiplayer map where strategy, teamwork, and powerful magic combine to create intense, action-packed battles.

New Map: Citadel of Aetheris
The new Citadel of Aetheris map offers a dynamic and challenging environment for players to test their magical prowess. This large multiplayer arena requires both strategic planning and teamwork to secure victory as players battle for dominance over the citadel using a variety of powerful spells and abilities. The Aetheris Citadel promises to become a key battleground for players seeking to conquer this magical stronghold.

Other improvements
In addition to the updates above, several other improvements have been made to enhance the overall gameplay experience. Spells have been rebalanced with changes to damage, range, and mechanics, making combat more strategic and exciting. Enemies have also been adjusted for greater challenge, with new health values and behavior changes. Other quality-of-life updates include a refreshed user interface, new class descriptions, improved menus, and faster progression with boosted XP rewards. Players can also toggle HP bars for enemies and enjoy new objectives in existing maps.

The full list of updates can be found below:

New Map - “Citadel of Aetheris”
Re-balance of the multiplayer spells:

  • Flame-thrower with increased damage, length(from 300 to 400) and radius of the spell.
  • Fire-Lance switching hand position mechanic has been removed - for easier usage.
  • Ice Sabers with increased damage(from 150 (Bash)/100(Throw) to 200(Bash)/125(Throw)).
  • Icicle Projectiles with increased damage(from 50 to 85), faster loading (from 0.2s (per Icicle) to 0.12s), slightly slower flying speed (from 1500 to 1400).
  • Ice Nova with increased damage (from 10-50 to 30-90).
  • Chain Lightning with slightly decreased damage (from 50 to 45) and instead of jumping to 5 enemies now it'll jump to 4, smaller range (from 2000 to 1800).
  • Lightning Beam with increased damage (from 200 to 250).
  • Lightning Hammer with increased damage (from 150 to 250), increased throwing speed and now is easier to catch due to a bigger catch threshold.
  • Rain of Arrows deals less damage on each class (from 5(dmg)x16(arrows) to 4x14).
    New Sky lights in multiplayer maps.
    Re-balance of the enemies:
  • Fire Acolyte has more hp (from 550 to 800).
  • Fire type comes with greater strength dealing higher damage.
  • Ice types will have more endurance due to increased health points.
  • Lightning types will be more agile with their speed increased.
    Now enemies also give more experience:
  • Abigail from 300XP to 1000XP.
  • Shroomlings from 6XP to 10XP.
  • Darklings from 10XP to 15XP.
  • Grunts from 20XP to 30XP.
  • Goblins from 10XP to 15XP.
  • Grunt Tanks from 40XP to 60XP.
  • Acolytes from 100XP to 150XP.
  • ] Shamans from 75XP to 110XP.
  • Shroomkings from 50XP to 125XP.
  • Trolls from 125XP to 175XP.

    Additional Quality of Life enhancements:

    • Added HP bars which you can switch on and off in the options.
    • New objective on the Castle map. A constant fight to capture a crystal.
    • Crystal ball with tips has been improved and we added 6 new tips, haptics, updated UI.
    • Added class descriptions near the class statues.
    • Added timer for Training Room bow mini-game.
    • UI for the spell choosing has been improved f.ex haptics added, new electric icons.
    • Updated Main Menu/Pause Menu - added haptics, refreshed color scheme, updated UI-tips, organized menu.
    • Challenge board UI has been improved and is more readable.
    • Added haptics in class-choosing altars.
    • Added Icons with player’s levels per profile in the multiplayer menu.
    • Added player’s current level in the pause menu.
    • Overall UI, text, and pop-up's have been improved to be more appealing and to be more organized.
    • Now players will get a pop-up which informs about other players waiting for you to join the battle.
    • Collision/combat fixes on different maps.
    • Added missing translations.
    • Multiplayer HUB Quality of Life changes. Correcting collisions, changing height of some interactable objects.
    • Crystals in Abigail fight should be easier to hit with spells.
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