
Demo 0.0.7 is here — and it's a meaty one. A new map joins the roster, traps have
escaped the sewers, loot feels more intentional, and your Discord helpers finally
get the recognition they deserve. Read on for the full breakdown.
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🗺️ NEW CONTENT
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- Added the Prison map — a new environment featuring a valve-based puzzle
and plenty of dark corners to explore (or get cornered in).
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⚙️ IMPROVEMENTS
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- Loot distribution has been reworked. Items are now spread across rooms
more thoughtfully, making exploration feel more rewarding and less random.
- Material items can now be found on the map itself — not just looted
from creatures. Keep your eyes open.
- Traps are no longer a Sewer-exclusive hazard. They now appear across
all maps. Watch your step.
- The narrow corridor in the Mansion map has been widened. Getting
cornered by enemies in that hallway should be a thing of the past.
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🤖 DISCORD INTEGRATION
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- Launched a Discord points bot that rewards community members who help
others on the server. Top contributors are now displayed on the main menu —
a small way to say thank you to the people keeping this community going.
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🐛 BUG FIXES
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- Fixed an issue where the "escape when stuck" button was not functioning
correctly on the client side. You can now free yourself reliably — no promises
on surviving what's waiting outside.
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Thanks for playing and reporting issues — every bit of feedback shapes
what comes next. Drop your thoughts in Discord and let us know how the
Prison map treats you. 💀
— Kelecik