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System.ExecuteNewsMusic Player Updates
Game update

Music Player Updates

System.Execute · published 1 Apr 2026, 18:04 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

  • Disabling all tracks now actually stops playback
  • Fixed audio glitch when clicking a specific track for the first time
  • Fixed play/pause toggle briefly showing the wrong state

New

  • Track durations shown in the track list
  • Last played track remembered across sessions
  • Keyboard shortcuts in the music modal: Space (play/pause), Left/Right arrows (seek 5s)

Polish

  • Now-playing label and track badge show "PAUSED" state instead of going blank
  • Progress bar shows a seek handle on hover
More from System.Execute

Other announcements

All news
Game update20 Apr 2026Protocol Rank PatchEvery protocol rank from 1 through 10 now grants a mechanical bonus, not just the milestone tiers · Ranks 3, 7, and 10 are still the "headline" jumps; the ranks between them now give smaller continuous improvements instead of nothing · Rank-up hints (VISUAL / MASTERY / MASTERED tags) preserved across the new bonus ranks Applies to all three protocols All existing saves are fully compatible. You…Game update19 Apr 2026Terminal Stability PassSmaller follow-up build focused on stability and polish. · Terminal stability improvements: fewer edge cases where commands could leave the panel in a weird state · Statistics view: continued layout polish on top of the previous overhaul All existing saves are fully compatible.Game update19 Apr 2026Stability Pass + Stats OverhaulQuality-of-life and stability update. New Statistics view, expanded save system, and a round of fixes from a top-to-bottom code review. New · Statistics page rebuilt: 5 grouped sections, lifetime aggregates across all slots, leaderboard ranks, and per-save breakdown · Save slots expanded from 5 to 20, with sorting, usage counter, and a reworked saves UI · Credits view: widened layout, 3-column…