Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
A Few Quick MatchesNewsUPDATE COMING LATER THIS MONTH
Community

UPDATE COMING LATER THIS MONTH

A Few Quick Matches · published 19 Mar 2026, 17:17 UTC

All newsPlayers around this dateRead on Steam

5th character, QOL changes, online teams, and a workshop update

SARISSAE, THE SPEAR

i will get right to the part people will probably care about the most. sarissae, our 5th playable character will be available this month. i will NOT give a release date this month, they will just be out one day, and a trailer along with them. no more release dates lol

btw it is pronounced s-air-iss-aye. if you don't like it you can make your own game and decide everything over there.

i've revealed before that our 5th character will utilize a spear, but i'm trying to do something that's *fairly* unique in the platfighter space with them, so it's been a bit complicated to balance and problem solve. while holding the spear, they operate similar to a swordie (on steroidsd), BUT....sarissae can THROW THE SPEAR! this doesn't sound too crazy at first, it's just an item right? no, sarissae has a completely different moveset when they aren't holding the spear, meaning i am basically making two characters. they are intended to be much weaker with no recovery without the spear, so this means i had to find reasons to make you throw it. for now, it's mostly coming from the fact that all the kill moves/specials/smash attacks are throw moves that FORCE you to do it, to interact with the system. i'm debating forcing it in other ways, like hurting sarissae if they hold on to it too long, but i think this gets a little silly. for now, all you need to know is that this is really hard to make work but it's really fun to work on lol. there are a few example attacks below, as well as the spear mechanic. when it hits an opponent, it comes back to you right away, but if you miss (or do certain attacks) you'll be forced to go pick it up or fight with your fists! full moveset will be shown when i actually know every move. this character is strange and complicated so i'm honestly just experimenting until things feel good.

QUALITY OF LIFE CHANGES

plaguye took a small break from workshop to make some much needed improvements. most notably, the game is just much more optimized now (please...please tell me we fixed the memory leak this time)

online teams will also be coming to this update, and i will be updating color palettes to help that along. ALSO, you now have the ability to select random on the character select and stage select. you can also enter training room on any stage now! (and pick training stage for fights if you're weird). for newer players, there will be more tooltips and popups to help navigate menus and delete profiles, etc.

MANY bugs and crashes have also been addressed, including a nasty one that should help quickplay find matches faster even if the player count is low.

WORKSHOP INFO

workshop/custom characters will not release with this update, but the hardest part of developing it is behind us! (and by us i mean plaguye). characters are finished, and i've even been using the mod tools to edit sarissae. most features are in place, there are just things to clean up with menus/implementation/optimization, and then last but not least, connecting it with steam's backend to make it easy to use. we also want to make tutorials and documentation so it's very easy to use right away! adobe gave us a big scare last month, so we started work on our own app for creating the characters. this is still FAR away and will be after the workshop update, but it's nice to have the bones in place. i'm sorry workshop has taken so much longer than we planned for, but i think the systems we have and the ease of use will be worth it in the end.

despite the game's low concurrent players, the daily active users is still quite healthy, and the game is still selling consistently. i think workshop and a few more characters/stages/content will breathe new life!

love you guys, lemme know what colors you want to see for sarissae :))

More from A Few Quick Matches

Other announcements

All news
Game update2 Sep 2026small hotfixes for ithacajust a hotfix to patch up some loose ends with ithaca's release, we will be implementing a balance patch once we have more data and feedback on ithaca! - fixed parry vfx not displaying properly - fixed hud visuals not scaling with resolution changes - removed placeholder win screen sounds - fixed ithaca's texture sheet so it properly loads during the loading screen before a matchIn-game event1 Sep 2026NEW CHARACTER, ITHACA, HAS RELEASED!that's right! our 6th playable fighter, ithaca the hunter, has released! we're still working on a trailer for him, but i figured there's no reason our players can't enjoy him before advertising his release to a wider audience. ithaca has a unique shotgun mechanic that may be difficult to master. you have two shells, and many of your attacks will use this ammo. all of these attacks are quite pow…Community6 Aug 20261 year of AFQM! what's next?HAPPY BIRTHDAY TO AFQM! hello everyone! pluto here with some exciting news to share about new content coming to A Few Quick Matches later this month. but first, today marks exactly 1 year since AFQM's release, and i would just like to once again thank everyone who has played and supported this little project. 165,000 copies sold and still going strong! i'm continuously blown away by the longevi…