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Lord of UndeadNewsUpdate #6
In-game event

Update #6

Lord of Undead · published 19 Mar 2026, 15:14 UTC

All newsPlayers around this dateRead on Steam

Hello! And thank you for playing the demo!

We continue to improve the game thanks to your feedback. New update is now available!

Changes:

  • Updated archer player animations

  • Updated the visual effect of the explosion of the Cursed Skull

  • Updated and fixed the tutorial skull

  • Improved character behavior when attacking with two-handed weapons

  • Added a ground model for the altar summoning

  • Minions can no longer equip wands (separate types of mage minions are planned)

  • Changed the color of the effect for the Reflect ability

  • Added a glow for the skeleton archer

  • The ground model of some buildings is hidden when placed on a wooden floor

Plans

We have moved on to preparing the version of the game for release in Early Access.

Currently, the main focus is on expanding content and progression: new minions, next tiers of buildings and skills will be added. In parallel, we are working on expanding the world, adding two new biomes and the ultimate goal of the game - capturing the castle on the hill.

We also continue to improve the animations, visuals and the overall feel of the combat system and progression.

In this regard, demo version updates will be released less frequently for the time being. Thank you for your understanding.

We welcome your feedback in the discussions Steam, in Discord or Telegram.

References for new biomes (guess the game ːsteamhappyː)

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