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ETHYRIALNewsSteam Patch 3.15.2026
In-game event

Steam Patch 3.15.2026

ETHYRIAL · published 15 Mar 2026, 14:30 UTC · build 22343349

All newsPlayers around this dateRead on Steam

@everyone @Updates

# Steam Patch 3.13.2026

# New Features
• **Task Cooldown Timers:** Players can now use /tasks to view active cooldown timers on region tasks (world bosses, crafting tasks, etc.)
• **Trophy Fish:** A little nod to Ocarina of Time - Trophy Fish now have random weights, lengths, and rarities! The more rare the catch, the higher the value - up to 300% more value
• **Fishing Catch Announcement:** Mythic and World Record Trophy Fish now send a global announcement and are added to the Trophy Fish Leaderboard
• **Offline Party Persistence:** Players remain in party when logging off and can rejoin without being removed
• **Jump:** Everyone has to listen to Jump by Van Halen when they login and start jumping! (Keybind in settings)
• **Position Sync Polish:** Improved movement sync to other players to increase visual polish
• **Ghostly Soldier:** Solitary Isles has gotten the first rare monster!
• **Icebox:** Special Bags for your Trophy Fish
• **DX12:** Experimenting with DX12 on this patch, let us know how performance is
• **Aspirant Path:** Added The 20-30 Path with some nice rewards - 100g and 10 Books of Knowledge!
• **Dirt Piles:** Added Bone Piles that can be gathered using a Shovel (now requires Research). Bone piles give Jars of Dirt, which can be sifted through and give bones corresponding to the tier of the bone pile

# Combat & Balance
• **Elemental Coating XP Fix:** Elemental weapon coatings now correctly grant full skill XP to the wielder instead of half
• **Damage Source Routing:** DealWeaponDamage node now auto-captures the originating spell name
• **Healer Infamy Fix:** Healing a player who subsequently dies no longer incorrectly attributes infamy to the healer
• **Legendary Greatsword Fix:** Corrected damage tier values on all 11 Legendary Greatswords
• **Locked Item Protection:** Items locked in backpack no longer lose effects - Wardstone, etc
• **Pet Map Statuses:** Pets are now excluded from receiving map zone buffs and debuffs meant for players only

# Content Updates
• **Alchemy Reagents:** Increased droprate for Adrenal Glands, Oozeling Cores, and Demonic Hearts

# Items & Crafting
• **Trading Post:** Items with no trade history now display "No History" instead of being filtered out entirely
• **Leather Scraps:** Fixed 22 leather scrap tooltips - updated required count from 3 to 2 and normalized tooltip language
• **RDT Weapon Vendor Values:** Normalized all Rare Drop Table weapon values
• **Alchemy Drop Rates:** Buffed drop rates for greenskin sinew, oozeling cores, and demon hearts

# UI Improvements
• **Mouseover Tooltips:** Fixed player mouseover tooltips not appearing - now bulletproof across all entity types
• **Map Markers:** Fixed custom saved map markers disappearing between sessions
• **Help Command:** Updated /help with new command documentation including /tasks
• **Hotbar Loading State Fix:** Fixed items on hotbar incorrectly showing a "loading" state after being equipped and used
• **Attack Cooldown Timer:** Added attack cooldown HUD element with proper server-synced timing readout
• **Terrain Adherence:** Entities now smoothly conform to terrain slopes instead of clipping through hills
• **World Map Search Fix:** Fixed zoom in/out breaking after closing the map search feature
• **Sell All Vendor Fix:** Fixed sell-all functionality at vendor windows

# Bug Fixes
• **Respawn Popup:** Fixed players not receiving the respawn popup when dying in Warrens of Thought - added defensive fallback to guarantee respawn UI always appears
• **Guild Kick:** Fixed "player not found in guild" error when trying to kick offline guild members via right-click
• **Mail Persistence:** Fixed mailbox items being lost between login sessions
• **Layer Rendering:** Fixed bug where entities and terrain became invisible when moving up a floor layer
• **Bank Validation:** Added lifecycle checks preventing bank window from opening during login before player is fully loaded

-Team OG

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