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Anomaly Corp. PlaytestNewsUpdate 0.2.2 - Feb 18, 2026
Game update

Update 0.2.2 - Feb 18, 2026

Anomaly Corp. Playtest · published 19 Feb 2026, 00:17 UTC

All newsPlayers around this dateRead on Steam

All-around patch which includes a revamp of office, improvements to garage, creation (but not implementation) of the new warehouse level, and subtitles which show up when entering a level
- Changed Amal's mesh
- Amal's spotlight changes color depending on alertness - blue for idle, yellow for investigating, red for agressive
- Added footsteps for Amal (which don't line up with the animation - they are a placeholder and will be changed)
- Added animations to Amal (some of which never play during normal gameplay)
- Added several different paint colors to the cars in Garage
- Added some pipes to Garage
- Added subtitles which play on entering a new level (Half-life style)
- Changed some of the post-process
- Added a car with alarm playing (audio missing) in garage to teach players how Amal's hearing mechanics work
- Fixed a bug where Gary would stop chasing the player after a few seconds, regardless of whether or not he could still see them
- Changed several entity spawns (namely, Amal's in Warehouse) to spawn the entity at begin play and teleport them to the player on overlap
- Fixed a bug where the player's walk speed was higher than it should be on begin play

Known issues:
- Station is unbeatable since the gate to section three cannot be opened
- Anarie will not teleport away from the player after 15 seconds like intended
- Performance can be low in some levels (especially Warehouse)
- Audio is missing in many parts of the game (I'm working on it)

More from Anomaly Corp. Playtest

Other announcements

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Game update22 Sep 2026Sep. 22, 2026 - playtest version 0.6.1Lots of tweaks and changes, redid the monster ai but there's still a few kinks to iron out. Idk if yall are actually reading these so no changelog until someone asks me to.Game update3 Sep 2026Sep 02, 2026 - Bug fixes galore!This update fixed like four pages of bugs. Not listing them all here but the game SHOULD be playable all the way to cave (the new level that's halfway done). Also set the code on every locked door (minus the one in Sewers) to 1111.Game update28 Aug 2026August 27, 2026 - Version 0.5.1, Polish & BugfixesI watched someone play my game and get stuck on Office for half an hour so I went over the whole level and added text which (assuming it works) should tell you what buttons to press now. Also added a monster and fixed the door in garage not opening and softlocking the player in the start of the level. Full changelog: Office: - Redid lighting; changed the color, intensity and position of all lig…