For our first weekend, we’re excited to drop an experimental 5v5 Raid playlist, a new Base and a bunch of performance improvements for 3v3, along with some more options in the Settings menus for people to customize their game.
Read the details below!
We heard the feedback!
For the weekend, we are experimenting with a 5v5 Raid Mode.
This is a separate playlist and not meant to replace 3’s.
3v3 Raids are still there for people who enjoy it!
The lobby has been updated to allow for parties of 5 while the mode is live. Grab 4 friends and jump into some hectic raids!
A few small tweaks for this mode:
Raids are now 10 lives instead of 6
Respawns are slightly longer during raids to allow generators to be planted/defused
Dev note: As most of you know, we are working on optimizations across the game. Many are in this patch and 3v3 should see good improvements! But… adding 4 more players to the game is not going to improve performance, right? Please keep that in mind as you try 5v5!
Dev note 2: Firing Range does not support 5v5 at this time, so the Play button will be grayed out if your party is over 3.
Soul Well is a dark relic from a lost age. The Iron Vigil has now prepared this base construct for use in the field where the dead still speak.
Watch the Soul Well base vignette
This new base will be added to the rotation in all modes.
This patch contains several optimizations that touch on animation performance, projectiles, draw submission times, and other gameplay systems. These optimizations benefit console and PC, but every PC is different, so the exact speedup to overall framerate is dependent on GPU, CPU, and other factors.
Enabled these visual settings on PC and consoles
Motion blur toggle for PC and consoles
Anisotropic materials toggle for consoles (PC has this already)