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Squars: Incremental DefenseNewsWeekly #35 (05.01.2026 - 11.01.2026) - Modules and Chunks
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Weekly #35 (05.01.2026 - 11.01.2026) - Modules and Chunks

Squars: Incremental Defense · published 11 Jan 2026, 19:40 UTC

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Howdy!

Short one for this week as I am deep into development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going!

If you’re new here, Squars is an all-square roguelite that blends tower defense with clicker mechanics 🙂.

PLAY HERE

Map Chunks (WIP):

It is now possible to unlock new chunks during the gameplay as can be seen HERE

Ship Core’s Modules (WIP):

Modules can be randomized from 6 different quality tiers: Junk, Poor, Standard, Good, Exceptional and Legendary. Each quality differs in looks, maximum level cap and how many secondary modifiers modules will have. Each module has a main modifier and a predefined amount of secondary, weaker modifiers, starting with Poor having one (Junk having none), Standard having 2 and ending on Legendary having 5! Each module can influence its neighbours with positive or negative effects. How many neighbours will it influence and in which direction is purely random. Below is the first version of modules looks, from weakest to the strongest:

And that’s it! More updates to come, so stay tuned! As always, have a great week!

Changelog below 👋

📜 CHANGELOG (5.01.2026 – 11.01.2026)

  • Ship Core’s Modules!

  • Map Chunks!

JOIN DISCORD and WISHLIST SQUARS

More from Squars: Incremental Defense

Other announcements

All news
Game update24 Aug 2026v0.5.5Howdy! I am bringing you more changes with v05.5 : · Squarnon attack cooldown and range nerf and capped at higher levels · New building placement indicators · Squarnon'center square is now purple/pink for better visibility It is now easier to go for lategame highscores. Enjoy!Game update16 Aug 2026v0.5.4Howdy! Another small update from me :) · Threat counter bounce on threat change · Added shortcut for buildings · Charges Battery and Wall are unlocked from the start · Added x2 speed buttonGame update15 Aug 2026v0.5.3Hello there! Some small fixes for current demo before v0.6.0 with some major changes :) · Droplets can now be picked up when laying on locked map chunk. · Fixed Battery translation. · Fixed Fancy Cursor toggle not being respected at the start of the game. · Scrollbars in Upgrades scene are now working. · Projectiles will no longer fly through whole map. They loose speed now.