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Goblin's DieNewsDemo Patch v0.5.1-demo now LIVE ^o_o^
Game update

Demo Patch v0.5.1-demo now LIVE ^o_o^

Goblin's Die · published 5 Dec 2025, 14:15 UTC · build 21069068

All newsPlayers around this dateRead on Steam

Hello hello!

I'll keep this short and sweet.

Additions:

  1. Construction Upgrade System

    • Added a new 'Construction Crew' facility to the Hive

    • Raising the Hive level now opens up new available upgrades to the different Hive stations

    • You'll need to gather resources to build them

    • This opens up new recipes and features AND updates the stations' visuals

  2. Stamina system

    • Parry, Dodge Roll and Sprint now uses Stamina *_*

    • But only while in combat!

    • This was added so to that just running through enemies would be slightly more difficult

    • Please share your opinions on this!

  3. Status effect build up

    • Status effects (like Poison, Bleed, Burn etc.) no longer trigger instantly on chance

    • Instead you'll have to stack build up on each enemy in order for it to trigger

    • However, triggering a status effect deals now much more damage as well

  4. HUD updates

    • HP bar has been updated so that it gets longer as you gain more MaxHP

    • Added visuals for the Stamina Bar and the status effects. And a movable target frame for the currently targeted enemy

    • Also changed HP color to Red as Stamina is generally known as Green

Fixed issues or other misc updates:

  • See-through issues with the Waterpump area walls fixed

  • Optimized Nav Mesh

  • Optimized PCG Foliage LODs, no more living plants! ...other than the monsters ofc.

  • Tweaked over-all brightness so places should not be that dim anymore

  • General polish

Have a fun week, little gobbos! ^o_o^

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