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Mars ClickerNewsDevelopment Blog: a new direction.
Community

Development Blog: a new direction.

Mars Clicker · published 12 Oct 2025, 15:39 UTC

All newsPlayers around this dateRead on Steam

Hello explorers! 👋


Over the past few weeks, I’ve been experimenting a lot with Mars Clicker — testing what feels most fun and satisfying. And after many prototypes, I’ve decided to pivot the gameplay towards a more active, destructive experience.

“The new direction draws inspiration from classic idle destruction games like Zombidle — giving every click a satisfying impact.”

Instead of simply harvesting crystals, you’ll now be breaking through layers of Martian rock, dealing damage to massive crystal formations, and upgrading your colony to dig deeper and faster.

Each hit contributes to your progress, and the deeper you go, the more powerful and mysterious the resources become — from minerals to dark matter.

What’s Next?

I’m rebuilding some systems to support this new combat-style loop — including damage values, particle effects, and layered destruction animations.

Once I have everything stable, I’ll share a short gameplay video showing how this new approach feels in action.

If you want to follow the progress:
👉 Wishlist Mars Clicker on Steam and get notified when the next update lands!

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Community15 Sep 2026Mars Clicker | Artistic shiftHi! I’d been thinking for a while about making a significant change to Mars Clicker, and with this latest update I think I’ve reached the point I really wanted to be at. The entire colour palette (AKA shaders) has been modified to achieve this Borderlands-style art effect; as a fan of the series, I couldn’t be happier with the result. I hope to have a version ready soon, with improvements to th…In-game event28 Aug 2026Mars Clicker — v0.7.0: Controller Support & New LanguagesHello again explorers! 👋 Wow! It’s been a while since the last update, and although I said I wouldn’t update until launch day, I couldn’t help but hear your comments in the community, videos, etc… The jump to version 0.7 comes following a major refactoring to handle controllers – yes, controllers in an idle/clicker game. From now on, you’ll be able to play using your controller; for the time b…Game update10 Jul 2026Mars Clicker — Update 0.6.3Hello again! 👋 First of all, I’d like to thank you for the warm reception the demo has received – you lot are brilliant. I’ve spent the last few days making some essential changes to the menu navigation, which I hope to release soon. No major changes, but for those who decided to post in the community with errors, I’ve gone ahead and fixed those bugs. New · Added various Mars Clicker input and…