Red Pistol · published

Howdy, gunslingers!
We're back in the saddle with another update, forged directly from your incredible feedback! In just a few days, your reports have helped us pinpoint critical areas for improvement, and we're thrilled to push these changes live. Your dedication to making Red Pistol the best it can be is truly inspiring.
Let's dive into what's new on the frontier:
A huge thank you to everyone in the community, especially ate0ate and Kraftyy, who provided invaluable technical details. Your collaboration allowed us to fast-track these crucial fixes:
Auto-Resolution Fixed: The game now correctly detects and applies the native 1280x800 resolution on the Steam Deck by default.
HUD Compatibility: The HUD is now properly scaled for the Steam Deck's 16:10 aspect ratio, ensuring no elements are cut off.
While these changes should provide a much smoother experience, we are still conducting extensive testing to achieve the official "Deck Verified" checkmark. Your continued feedback is vital!
Based on feedback from players like NevermindThee, we've taken another look at weapon balancing. Our goal is to ensure each weapon feels distinct and viable.
"Blue Vengeance" Re-Tuned: Now has a much tighter and more focused shot. (Spray Angle: -60%, Spray Inc. Per Shot: -40%, Fire Rate: +20%, Damage: +15%).
"Buzzkill" Re-Tuned: Now more accurate, solidifying its role as a reliable powerhouse. (Spray Angle: -30%, Spray Inc. Per Shot: -35%, Damage: +15%).
Localized Wanted Posters: The names of all zombies on the wanted posters in the camp are now fully localized for all 11 supported languages.
We are currently planning our first major content update. We believe the best ideas often come from the people playing the game every day. This is an open invitation to help us co-create the future of Red Pistol.
If you have cool ideas for new cards, skills, companions, or even weapons, post your suggestions in the Steam Discussions! While we can't promise to implement every idea, we will read every single one, and your concept might just make it into the game.
Gunslingers, we have one last request to end this incredible week on a high note. We are incredibly close to a milestone that makes a huge difference for an indie game's visibility on Steam, and we need your final push.
We are just TWO reviews away from our next goal!
If you've been enjoying the game and our commitment to updates, please consider leaving an honest review. It only takes a minute, and it helps us keep growing by allowing Steam to show our game to more players.
Leave your review here and help us spread the word!
Thank you for this incredible launch week. Let's keep this momentum going!
- The Ace Horizon Studios Team