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Casualties: UnknownNews6.1 Demo Patch Notes
In-game event

6.1 Demo Patch Notes

Casualties: Unknown · published 23 Apr 2026, 18:15 UTC

All newsPlayers around this dateRead on Steam

ADDITIONS
- The two advanced courses are now locked behind layer requirements, reach layer 2 for First Aid, reach layer 3 for Crafting (so new players dont spend an hour straight on tutorials - it's meant to be a knowledge fill after you already felt out the basics)
- You can skip through the first part of the First Aid Course by barking
- E-PDAs give 50 INT experience when read for the first time
- "nukeplayerprefs" command
- Crafting tutorial now mentions how to see what recipes an item can be used in

CHANGES
- Blood pressure moodles no longer show up when in cardiac arrest
- Anti-rad now shows the overdose moodle when overdosing
- Fibrillation now rises quickly only at above 280bpm, and only 4x faster instead of 5x
- Amiodarone now decreases fibrillation faster
- Amputation hurts a bit less
- Changed the stroke chance at hypertensive crisis from 5%/s to 2%/s
- Sepsis affects blood pressure a lot less
- Browncaps are even less likely to cause you harm now
- Blueprints now give 30 INT experience
- You can no longer infinitely eat the nutrient bar in the basics course

FIXES
- Defibrillators no longer always fix asystole
- You can no longer softlock yourself by ripping up the bags in the basics course
- Opioids actually cause vasodilation now
- "Yrp", "catastrophy"
- Trying to wear an item over something you cant recognize now shows the appropriate name instead of "unknownobject"
- Your arm during the bandage minigame shouldn't oscillate around the limb anymore
- You shouldnt be able to break the tutorial escape sequence via blowing the turrets up anymore

More from Casualties: Unknown

Other announcements

All news
Community15 Sep 2026September Progress Updatehello everyone! i've been working on the game slowly but steadily. things are getting decently close to completion by now. here's some of the cool stuff i've been doing Layers All the main layers are complete and in a playable state! i've been trying to make sure that the later layers aren't too brutal to go through, since losing multiple hours of progress isn't very fun. there are 10 main laye…In-game event17 Aug 2026Simplified Chinese has been added to the demoHello everyone, Simplified Chinese is now officially supported in the demo. The translation was made by XiaoCai, Akiras, Lio_FX, Lexic, AlCl3. Thanks to the following predecessors for their contributions in past Chinese Simplified localisations: MonXi, Ying Yue Yan YUN, Goren, JiYv, Yi Jin, Black Moss Black_Moss, 7.62X51mm NATOm1185lr, Nanfeng Deng, floppy disk, SLLLLLLLLUG, a CAT named Mango,…Major update4 Jun 20267.0 Demo Update - Difficulty Modifiers, Settings, Item Labels, QoLADDITIONS - Reworked run settings menu, with multiple presets and a lot more options to configure your run to your liking - A full settings menu - Actual pause menu - Reworked jumping physics - You now only jump when space is pressed down once, instead of auto-jump when held down - You can, however, buffer jump inputs to still get frame one jumps - Walljumps now have coyote time, so you can sta…